Videogamer: "World of Warcraft: Cataclysm has finally launched. Just hours before the game hit stores we sat down with two members of the development team, lead systems designer Greg Street and game designer David Kosak, to talk about the future of the WoW and the MMORPG genre
Q: So, why has it taken this long to bring in Worgens as a playable class?
Greg Street: We actually talked a lot about whether it made more sense to bring them in on the Alliance side or the Horde side. They felt kind of Horde-ish, but at the same time we felt the Alliance could really benefit from something a little more monstrous, something a little more edgier, maybe breathe some life into the Alliance."