World Of Warcraft: Cataclysm Dawns

Edge: Two of the team behind Cataclysm discuss the transformation of Azeroth leading up to last night's midnight launch.

Overnight, Deathwing, the dragon responsible for the devastation which has afflicted Azeroth during the past couple of weeks, finally stirred from his slumber. With his awakening came new playable races, quests, high-level zones and rewards; World Of Warcraft will never be the same again. We took lead systems designer, Greg Street, and game designer, Dave Kosak, aside at the expansion's midnight launch event to ask them about the challenge of rebuilding Azeroth, how they cater to an ever shifting audience and why WOW has such enduring appeal.

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