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X360A: Tron: Evolution Review

X360A: "Making a Tron game must be a tall order considering that you're really only confined to the virtual realm of Kevin Flynn's Grid, where neon lines and cool blue hues are pretty much the only colours available in a level designer's palette. Tron: Evolution takes you to different parts of The Grid however, scratching beneath the pristine surface to rough hewn craggy cliff faces, rainy precipices and more, but it's all still a bit samey. So, has developer Propaganda Games counteracted the inherent repetitious nature of the scenery with some killer gameplay? Well... "

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