Break Limit, as part of the Indie Games Winter Uprising, is a new shmup that features some unique features, particularly from the twin stick shooter genre.
GameZone takes a look at three more recent "shmups" to find out if they're any good.
CFD!'s Rob Rich reviews the second Indie Games Winter Uprising release:
"Break Limit is now the second game to be released for the Indie Games Winter Uprising, and while it’s a completely different kind of entry (a score-topping endless runner of sorts) than the first, that doesn’t mean it’s any less of an important member of the movement. Quite the contrary, actually."
I loved the branching paths idea. It keeps the levels from getting to stale. Assuming you can last long enough in the first place.
Looks like every game in the Winter Uprising is fantastic. Let's hope this trend continues!
Ehh... I guess for a dollar it's alright, but seems like it'd be more successful on the iPhone than here.
I really like the fact that all these indie developers have banded together to make an event for the indie game part of xbox live.
Break Limit puts an interesting, if small, twist on the shoot-'em-up. The careful timing and twitch-based, tactical thinking required by the player will test your limits. Nothing spectacular, but if you're looking for a good shmup, you've found one.