"What could have been a fun-filled arcade racer is let down by a restrictive and clumsy control system."
"The game even tries to make that sound like a good thing, with a pop-up explaining that "You don't have to worry about accelerating and breaking, we'll take care of that for you!", as if we should be grateful that one of the most important parts of the driving experience has been taken away from us. Considering that Kinect is supposed to be all about immersion, it's a sad state of affairs that Joy Ride's control method severely lacks that all-important immersive feeling." roller coaster's can be just as fun! so what if the game does not have acceleration an breaking you cannot control a roller coaster ride an yet people still have fun with them!
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