380°

Move vs. Kinect - Shipped vs. Sold

WorthPlaying writes, "After Microsoft announced that it had sold 2.5 million Kinect units to consumers, Sony followed up with its own announcement that it had shipped 4.1 million Move units to retailers. While the two announcements may seem similar on their face, the difference in wording is key."

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WaggleLOL4889d ago (Edited 4889d ago )

Wow. The damage control from the huge Move sales numbers just keeps on coming. Which is strange since the two products really have no direct relevance to each other. It's almost as if these damage control articles are like some fanboy reflex action that they just can't help themselves from putting out.

The irony is amazing. Microsoft who is the only company who reports shipments to retailers as sales after both Nintendo and Sony switched to only reporting actual console sales back in 2006, has its fans now suddenly 'getting religion' about being honest about the distinction.

Time to put up or shut up. Either stop making these silly Move sales damage control articles or start demanding Microsoft to finally come clean and stop inflating their worldwide installed base by 2-3 million by trying to pass off worldwide shipment numbers as actual sales.

L4DRocks4889d ago (Edited 4889d ago )

Except this is not damage control when it's a fact. Sony reported 4.1 million sold then they where called out about it being shipped. Just like they did when they announced it had sold 1 million then someone else called them out and they later changed it to shipped saying it was a "mistake". So don't act like Sony only reports sold to customer because that is a lie and they have been caught of lying in the past.

Microsoft reported actual sold to consumers they seemed to put an emphasis on the word "sold to consumers"

I guess we will see when NPD numbers come from November to see if the PS3 outsold the Xbox 360 to see if it's true and if Move outsells Kinect for that month.

Plus like this article said if they actually have outsold Kinect they would have gloated about it like every company does.

Nitrowolf24889d ago (Edited 4889d ago )

both companies do it considering both have been caught. No they would not gloat about it, for they would have no reason to. I mean when they outsold 360 for months did we see any statement from Sony saying they outsold competitors? like i said below MS seems to be the only one doing it, mainly GreenBurg.
Hell you don't even see that from Nintendo.

LORD-PHOENIX4889d ago (Edited 4889d ago )

so what makes anyone think that they have suddenly changed that practice for announcing kinect sales?

considering 500mil worth of advertising was allocated to kinect id bet my house even more so that microsoft have announced shipped numbers for kinect also.

people need to stop this numbers game use your nogging and go play games

4889d ago
L4DRocks4889d ago (Edited 4889d ago )

@Lord-phoenix has microsoft ever announced sale figures and have said "Sold to Customers" and then be proven wrong. I don't think so they always say sold and PS3 owners then get mad and say that is a lie and say it's shipped with no proof. But they have never said "sold to customers" and put so much emphasis on it. If so then give me proof with links.

Anyways I'm just saying it's most likely shipped because just looking at software sales for Move they are almost non existent at least not on September and October NPD numbers same with Europe numbers and japan numbers. Yet there are several Kinect games on the UK charts and in japan it's bombing so yeah it's not doing too good their, as for US well we will see when NPD releases their numbers for November. I mean seriously if something sells 4.1 million you would think that would translate to software sells as well but it isn't that is why I don't believe them.

Anyways you guys can keep talking about this I have apparently upset a lot of you judging by how many Private messages I'm getting. You guys are so sensitive we are just having a discussion no need to get all sensitive about something plastic.

snp4889d ago (Edited 4889d ago )

Microsoft reported actual sold to consumers they seemed to put an emphasis on the word "sold to consumers"
-----

I'm scratching my head how MS is able to know to-the-day consumer purchases, literally reporting 25 day sales numbers on day 25... Seems a big leap.

I've never really taken a stance on if Sony's PS3 console numbers are sold to retailers or sold to consumers - honestly i don't know and don't claim to. But, if they are some sort of collated figure and calculation, they're at least done with a full month of data collection following the end of each quarter before being reported.

I can understanding knowing how many of something had 'shipped' right up until that same day it's reported, but how many are in consumers hands... on that day... it seems to stretch credulity.

Honestly, it's hard to see how it can be anything but PR getting confused, or a white lie.

----
I guess we will see when NPD numbers come from November to see if the PS3 outsold the Xbox 360 to see if it's true and if Move outsells Kinect for that month.
-----

Which tells us absolutely nothing about what the other 5.7 billion people in the world are buying.

rroded4889d ago

Sometimes what a company chooses not to say can be just as telling as what it does say.

LORD-PHOENIX4889d ago

1. when ms announced there european sales,then sony announced theirs which i believe was 1 million more,then all of a sudden ms announce that they are sure that they are 1 mill ahead of sony...WTF

2.major nelson announcing 42 million actual consoles sold,greenburg being the fanboy that he is got ppissed and made MN revert back to shipped numbers that he even had to change it on his ...BLOG

i care not for numbers,but seeing soo many brainless comments just bewilders me...BUSINESS IS BUSINESS FOR SONY,MS AND NINTENDO fanboys need to grow the hell up

gaden_malak4889d ago

"Just like they did when they announced it had sold 1 million then someone else called them out and they later changed it to shipped saying it was a "mistake"."

Untrue, Sony never said it was sold. It was a misprint that every fanboy and their illogical rationing ran with.

morganfell4888d ago

LORD-PHOENIX,

Don't forget that the very next day Greenburg's own boss had an interview published that contradicted him and sided with Larry Hryb's (Major Nelson's) original figure of 42 million.

cliffbo4888d ago Show
xXxSeTTriPxXx4888d ago

npd=usa not the world.and sony is not one to throw their success in the competitors face, they let their products speak for themselves.sure they take light hearted pot shots here and there but they never go into full gloat mode.

Sez 4888d ago

Read the date of your link 7/11/2010 which was after they reported their quarterly financials. Now fast foward to September when they posted another quarterly financial report showing that it "shipped" more units to retailers. So you failed at trying to prove anything.

"Sony sell ps3 to retail and gets their money up front"
"MS ships 360 to retail and have to wait to get their money" are you stupid, did that really make sense to you that you thought you could pass that off as fact. Please provide a link to that one as I have a hard time believing any company would do that.

@morganfail
Your posted that same comment last month when Sony got caught last month with move numbers. About Greenberg boss correcting him after he corrected major nelson. I going to say this again provide the link. I've asked you for that last month when you pm'ed me and you still haven't done so. So stop your lying

What I see here is people can't accept the fact that sony's move isn't sell as well as kinect and yet I don't believe the 2.5 million are sold thru numbers ( which all companies report shipped number) Sony is scared that with all the procision claims and KB commercials ( pew pew pew) that people are more interested in kinect than move.

Death24944888d ago

http://spong.com/article/19...

For those people calling foul at Sony when they mention "shipped". It applie to "sold through" which means sold to consumer. They have been doing so for the last 4 years.

TheGreenMan4888d ago

So let me get this straight...

MS, who only counts units shipped with every other product, magically knows the numbers of sold through Kinect units? Give me a break.

Where are all of the MS fanboys who shot their mouths off saying "it's IMPOSSIBLE for Sony to know sell through with consoles, so they are reporting shipped numbers!"

Well guess what: if it's impossible for Sony to give us sold through numbers for consoles, it's also impossible for MS to give us sold through Kinect numbers.

Lightsaber4888d ago

The 4.1 was dmg control from $ony and everyone knows it. If take in to accont that you need 7 piece to get the full full move exerience. it only comes out to about 500k anywany. Where kinect is just plug n play

Biggest4888d ago

You won't get official numbers from either company until they update their official numbers in their official quarterly reports. Anything you hear before that from P.R. talk, fake websites (here's lookin' at you, VGChartz!), or random articles is not true. Nothing said outside of those official reports is bound by law to be true. The difference is 100% obvious when those reports are finally released. It clearly says on Microsoft's report that they list sold to retailer. It clearly says on Sony's report that they list sold to consumer. Check it for yourself. Neither company can lie about the officially listed numbers due to laws and regulations concerning investors. Then and only then will you sales freaks have your masturbation material.

+ Show (13) more repliesLast reply 4888d ago
oohWii4889d ago (Edited 4889d ago )

@WaggleLOL - I didn't think the article was a damage control article. I thought the writer attempted and succeeded in making a point and his point was clear.

Since MS release actual Kinect numbers and you yourself said Sony typically release sell through numbers, why would they suddenly give shipped numbers, if in fact Move sold more units.

To be honest your comment seems to have more damage control to it than the articles you accuse.

Lastly, MS releases Kinect sells and a day later Sony releases numbers (Smoke and Mirror Numbers) which happened to be shipped. Whose doing the damage control now?

I'm not trying to call Sony out, I am just providing a counter point to your point.

cyguration4889d ago

LOL @ all the disagrees. You have a very valid comment. And I'm shocked no one responded with something to actually refute what you wrote. Perhaps...because it's true?

snp4889d ago (Edited 4888d ago )

not really cyguration.

There's refutation of each of those points in bits and pieces scattered all through the posts people have made already.

But if want them in one post...

-Sony's PS3 quarterlies are reported a full month 'after' the date they account up to. I don't know if they are 'sold to consumers' or 'sold to retail' (obviously many people believe they are the former; i've got no opinion), but i would imagine 'if' they are the former that 'month' of extra time is used to collate data and perhaps work out some sort of accurate estimate.

-Sony's numbers on Move were pretty obviously, to my mind, 'shipped' (including the earlier 'first 30 days') for the simple reason that they are 'up to this very day numbers'... meaning they have to be. Which leads me to -

-MS's numbers are up for 25 days, up to and including the 25th day... How? I can understand retail sales/shipped being known up to that very minute, but 'in consumers hands' (assuming there is a way) calculated up to the very moment you're posting the number...? That's seems highly unlikely. Actually impossible. Common sense suggests they are only and can only be 'shipped numbers' in those circumstances - masked not only in 'smokes and mirrors', but what borders on outright fraudulent PR.

-re:damage control. Sony's 'shipped to this very day' numbers are undoubtably PR one-upsmanship (to counter MS's numbers), but that doesn't necessarily make them 'damage control'.

ct034888d ago

When you buy a Kinect, it is scanned, and the model number is tied to your purchase date.

You can easily confirm this: register your Kinect, and it will tell you on what date you bought it.

snp4888d ago (Edited 4888d ago )

I remain skeptical.

I've got no doubt model numbers and receipts in individual stores can be tagged, but them making their way to MS seemlessly up to and including the very day of the PR release... smells like nonsense to me.

Indeed if it was that effortless and easy you'd think MS would have been using sold to consumer instead of shipped for the previous decade.

But, i will say, even 'if' they have found some great new way of accounting numbers accurate up to the very minute for PR - a little inspection from these journalists, rather than passing this information on unsighted, might be in order (if just for clarity).

Particularly when they are part of a two sides PR war, they logically go against the grain, (day 25 sales to consumers numbers given on... day 25) and at face value, at least, are contrary to the sales information style MS has used for the past decade on these products.

+ Show (1) more replyLast reply 4888d ago
kalebgray924889d ago

i love how ppl really care about the sales of move and kinect.... like they really are making money off of it.... does the kinect selling more or the move selling more put more money in ur pocket?.... no

BIGBOSS084889d ago

some people just dont want to accept the fact that the ps move is a success. probably the same people that still havnt come to terms with the fact that ps3 isnt a failure like alot of people wanted.

UnoMoment04888d ago

We just want the numbers to prove it...while they're at it, Playstation Plus numbers would be nice too

Vherostar4888d ago

Its just a shame 1 company are honest and say shipped and the other is deceiving and says sold.. There is NO way MS can track units sold by retailers it's impossible as retailers don't send them numbers each week/month same with sony all the numbers you ever see are usually numbers sold to shops. That's what they consider sold. Sony say shipped but that.s also the amount "shipped" to companys as the companys order them. So in reality both mean the same thing it's just about spinning and both companys can spin.

These sites obviously are either trying to start a flame war OR they really shouldn't be running a gaming website (they should by starting a flame war really) as they obviously don't know what the numbers mean.

UnoMoment04888d ago

Actually SONY lied and said shipped, then they were called out on it and retracted and said shipped. Did you even read the article? Or at least the summary?

Sez 4888d ago (Edited 4888d ago )

"Its just a shame 1 company are honest and say shipped and the other is deceiving and says sold.. There is NO way MS can track units sold by retailers it's impossible as retailers don't send them numbers each week/month same with sony all the numbers you ever see are usually numbers sold to shops"

people have been saying this for years and sonyfanboys have always claimed that Sony can track sells of the ps3. Yet now when Sony got caught in their lie last month, now all of a sudden all companies does this. Why the change of heart now? Why is Sony now changing from reporting sales to end users to now reporting shipped numbers? Is it because kinect is doing better. Just report the numbers, you've done it before at E3 and orher events reporting sales. Why not now?

insomnium24888d ago (Edited 4888d ago )

@vega

Wasn't it like so that Sony reports the sell through (ie in consumers hands) with the sales of the CONSOLE itself?

Has anyone anywhere ever seen or said that Sony keeps that accurate information with Move or software?

I find it extremely funny people say that all Move buyers bought 2 Moves so that they can play down the install base in Kinects favour. That's hilarious.

Sez 4888d ago

1)So if your saying Sony can't keep an accurate count of how many moves are actually selling. Then how can they do it for the ps3. Please explain what different formula they use in tracking os3 that they can't apply it to move sales. You guys say they can on track ps3 that way but can't do the same for move. I find that hard to believe

2) your saying people are claiming that move owners had to buy 2 moves controllers,nav,and a cam. Just to play down move sales. First off no one knows how Sony count their move sales. Do they count them as a bundle (move,nav,cam) or do they count them as individual sales. Second no one know the actual sales to play down since Sony is now reporting shipped. Hard to play down sales numbers when they haven't been reported only shipped has.

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Nitrowolf24889d ago (Edited 4889d ago )

"No one really knows the answer to that outside of Sony, but it does beg the question, if Move really was outselling Kinect, why wouldn't Sony want to highlight that fact?"

because the only company out of the big three that actually goes about who sold more then the other is MS.

either way this is getting old.
and it depends, cause there isn't really 4.1 million move controller sitting at retails. weren't the sales of Move nearly 3 million globally last reported????

http://www.totalvideogames....
http://www.gamesradar.com/p...

that is 2.5 and in just 2 places in the first month.
is it really hard to believe that the sales of Move could be some where close to 4 million?

you know what i find really really really funny?
http://www.totalvideogames....

it seems that both in their first month sold close to the same amount.

UnoMoment04888d ago

See why SONY's shipped to retail vs sold thing isn't cool? They just made you look like an idiot because those numbers are shipped numbers as well. Sony have yet to give actuall SOLD numbers. You'd think a loyalist would know this

captainjy4888d ago

Sony is a company like any other company and plays the game. They like to spin numbers just as much as Sony or Nintendo. If you have it, flaunt it. They all do. The burning question is if Move has done so well why wouldn't Sony want to flaunt the numbers? Likely that they don't have the numbers to flaunt so they spin the numbers to make it look amazing. Not so amazing. They have only shipped.

Zir04889d ago

The fact remains Kinect has outsold "unique" Move players people will by multiple Move controllers unlike one Kinect.

Plus if Move really is selling well the software should be charting but it's not and if Sony wants third party support it needs to be.

dragon_rocks4889d ago (Edited 4889d ago )

@Zir0:

The 'unique' sold does not matter really right? If people want to go by the 'unique' sold logic then PS3 has already outsold X360 by a large margin as a lot of X360 out there are people buying them again either due to RROD or due to modded X360 consoles getting banned from Live.

Also if you check the news about Move sales, they are also pretty much sold out everywhere (Amazon PS3 Move bundle was sold out during the Thanksgiving sale, the individual Move controller was still available though but still in the top selling item of sales chart). Hence the 4.1 million shipped=sold may not be that difficult to believe. However a true sold numbers would really be good way to show the Move sales performance.

Both Kinect and Move are selling well and no doubt they will sell well during the holidays as well. The real question is how the software lineup will support them in future.

Game-ur4889d ago

"The 'unique' sold does not matter really right? If people want to go by the 'unique' sold logic then PS3 has already outsold X360 by a large margin as a lot of X360 out there are people buying them again either due to RROD or due to modded X360 consoles getting banned from Live"

thats the truth right there

SilverSlug4888d ago

*applauses dragon_rocks*

Vesemir4888d ago

Who cares ?? Each unit sold cashs in for Sony. It doesn't diminish the amount of units sold.

ct034888d ago

Install base is important for game publishers. The larger the install base, the more potential customers for games there are.

20 owners with 20 Move controllers are better than 10 owners with 20 Move controllers.

Vesemir4888d ago (Edited 4888d ago )

Still, it doesn't diminsh the number of units sold.
Hence, it doesn't matter in the subject of units sold.

captainjy4888d ago

Funny how this is such a glaring fact and 34 PS3 users have Disagreed. Good point, absolutely zero Move titles are charting at all, zero. Pretty obvious that Move is not doing very well. Sony can ship all the units they want, but if no one is buying them, they will collect dust.

+ Show (1) more replyLast reply 4888d ago
DiRtY4889d ago

great article.

It is not just shipped vs sold it is also active userbase vs controller sales.

If you bought the starterpack and picked up another wand as well, you are 2 sales for sony, eventhough the userbase is still one - you! A Kinect-sale is always a growth of the userbase though.

Glad that they cleared things up.

Show all comments (107)
280°

Xbox's Preservation Step Sets A Much-Needed Example, Especially For Nintendo

Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"

purple1016d ago

Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”

Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever

Nice one ☝️

Zeref5d ago

It's better than what Nintendo and Playstation is doing. It might not be perfect but at least they are TRYING. Unlike the others.

DarXyde5d ago

Trying? Take off the blinders for a moment, mate.

1. A failure to preserve games is just that: a failure to preserve games. Don't try to sugarcoat it: NO ONE is doing it properly. Better than awful is nothing to write home about.

2. At the time of this comment, isn't it the case that you need an internet connection to play Xbox games even if you buy physical discs that are hardly in circulation anymore? I don't have a Series X and I can't verify, but I think that is correct. I'm fairly certain you can at least play PS5 games at version 1.0 (not much of a win really when many games require day one patches). I think Microsoft's all digital, licensing approach is by far more aggressive than anyone else's. They really try to push you to game pass where you lose your entire library by umm.... Skipping a month of payments.

I don't think anyone is doing it right whatsoever. Don't get me started on Nintendo, who goes after anyone looking to preserve their games better than they ever would with extreme litigation.

Don't be a simp for any of these companies. Get it together.

PhillyDonJawn5d ago (Edited 5d ago )

@DarX never speak on Xbox again. You lost all credibility with your internet connection comment. Smh you have 0 clue and misinformed yet speaking on something you don't no squat about.

Einhander19725d ago

What has Sony done exactly? You guys keep deflecting to Sony but I am not actually seeing any results, and ai am certain nothing that you can come up with even comes close to what Microsoft has done and what they have tried and failed to do, like tie all your disks to your account on xbone.

Microsoft removed their whole indie section when they moved to the xbone because they were going to only allow games on the service that came from a publisher, id@xbox started after xbone launched and it only exists because Sony embraced indie and Microsoft was forced to cancel their plans and reverse course.

And every single game that was part of games for windows live including disk games (I have gta 4 on disk that won't work) so hundreds of games that use that DRM no longer work unless the company themselves patched it out which of course very few did.

MrBaskerville5d ago

Not trying. Tried. they killed of the backcomp program years ago. They set something up again, but sounds like it's more of an attempt to save the current library on whatever they are planning next. With luck they save everything and more, but let's see. I could see them killing off parts of the OG xbox and 360 libraries. Can't imagine that they would allow us to play Forza 5-7 in the future.

With that said, I do like what they've done and really wish they could have done more.

shinoff21835d ago

Zeref

So killing off physical media is trying what exactly. Ms don't really give a fk if you think they do your kidding yourself.

Profchaos5d ago

They are not trying this team is established for forward compatability the team is. It interested in preserving Xbox or 360 games.

+ Show (3) more repliesLast reply 5d ago
isarai6d ago

Is that why Hellblade 2 is digital only?

Zeref5d ago

Just because it's digital only doesn't mean you can't preserve it. Just put it on an external and you have the exact same functionality of what a disc does.

MrNinosan5d ago

Guess you're trolling, but if you actually think that's how it works, I'd recommend buying some braincells.

mkis0074d ago (Edited 4d ago )

Volitile vs nonvolitile data. A disc will not corrupt either. A drive can be corrupted.

Einhander19726d ago

This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.

No gaming company has pushed harder to remove ownership than Microsoft.

Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.

6d ago Replies(3)
Einhander19726d ago

Anyone remember xblig which Microsoft removed their whole 360 indie section removing hundreds of games from people?

6d ago
5d ago
Zeref5d ago

Do you know you can put your games on an external and preserve them that way? There are no benefits to discs. ZERO. Idk why some of you are still obsessed with them.

DarXyde5d ago

Because games like Persona 5 exist. It's STILL V1.00. On Playstation, that's a win because 1.00 is installed on the disc—no need to download anything.

If a game does not require any updates, it's all on the disc.

Extremely low bar in the modern era, of course. It's not much of a win by any stretch.

But for now, physical media does have a purpose, at least on Playstation.

Einhander19725d ago

That is factually not how game licensing works, try plugging your hard drive into someone else xbox, It's not going to work, and it won't work if the licensing servers ever go down.

Einhander19725d ago

Anyone remember games for windows live.

I have around a dozen games, some on Steam itself that will not work because Microsoft shut off the licensing servers.

BehindTheRows5d ago (Edited 5d ago )

I do. I STILL have games (Gears of War being the big one) I cannot access because Games for Windows LIVE is total garbage and no one has held Microsoft accountable.

Zeref5d ago (Edited 5d ago )

You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership.

Chevalier5d ago

"You don't have an Xbox apparently. Because you can 100 percent plug in your external and play games from it on any Xbox console lol. You just have to be logged in to prove ownership."

Damn how many times do people got to explain your idiocy to you? You can take a copy of Persona 5 like someone used as an example and play that game on ANY console WITHOUT logging in which means I can lend the game to a friend without internet and they can play my game. Can you lend your hard drive to anyone without logging in for them to play? NOPE. That is a huge difference and if you think otherwise then sorry you're an idiot.

Tacoboto5d ago

"No gaming company has pushed harder to remove ownership than Microsoft."

Ubisoft is literally erasing games people bought from their libraries... My PS1-3 discs are useless on modern hardware. Nintendo's re-published and resold almost their entire Wii U library, and the eShop is completely dead with no BC mechanism in the Switch software. Microsoft publishes everything they make today day one on Steam and Xbox/Windows. Sony only brings to PC the titles they think you might want some years later and Nintendo won't even design a functional long-lasting joystick.

You're absolutely trolling and not serious if you think Microsoft today is the worst offender.

shinoff21835d ago

Yay steam

Not everyone fks with computers though. The disc is still the best way as a console player. Period.

Tacoboto5d ago

How do Sony and Nintendo feel about these discs from 2001-2013?

Don't be stupid, you know Xbox is the best at this today.

+ Show (3) more repliesLast reply 5d ago
Hofstaderman5d ago

Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?

crazyCoconuts5d ago

Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.

Xeofate5d ago (Edited 5d ago )

That is not their plan, their plan is to transfer users accounts to the cloud.

Phil Spencer himself said as much a few months back, plans could have changed but I think people are reading way too much into one statement where Phil said he would allow Epic on xbox because he wants to be able to sell xbox games directly on other platforms. Aka, instead of selling Sea of Thives through PSN he wants to have an xbox store to sell his games on PlayStation without giving PlayStation any money.

Again, it's extremely unlikely that Phil plans to put PC on xbox and licensing would prevent them from just giving out other publishers games purchased on xbox copies of thier games on PC, Microsoft does not own their games.

crazyCoconuts4d ago

The thing that doesn't align with the cloud strategy is the giving up on exclusives. You'd still need strong exclusives for cloud streaming - it's still a "platform" , just with a lower upfront hardware investment. I feel like they've learned what PS learned with PSNow long ago. We're not ready to stream games and it's only gonna lose them money to try at this point

FinalFantasyFanatic4d ago

I would love that, I'd buy up some of the Xbox games if they could run on PC, like the Rare Replay, Lost Odyssey and Dead or Alive Ultimate, probably a pipe dream though.

Show all comments (43)
280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies15d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken15d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga15d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken15d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6415d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long15d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197215d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic14d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 14d ago
DivineHand12515d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91315d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer15d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit15d ago (Edited 15d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91314d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit14d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 14d ago
Christopher15d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6914d ago (Edited 14d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit14d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal15d ago (Edited 15d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher15d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken15d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197214d ago (Edited 14d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic14d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2315d ago

Correction, they have no issue playing good live service games

shinoff218315d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit14d ago (Edited 14d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder15d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts15d ago

Headline truncated:
"... off a cliff"

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370°

Could Xbox Soon Become The Next Dreamcast?

Microsoft's future in the video game space is murky right now, so let's break it all down.

Read Full Story >>
thegamer.com
ApocalypseShadow18d ago (Edited 18d ago )

Not anytime soon. But they're on that path.

One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.

The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.

Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.

Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.

Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.

Cacabunga18d ago

That would be an insult to Dreamcast.. it had a crazy line up of legendary critically acclaimed games.

Crows9018d ago

I was thinking the same. Dreamcast had incredible games in such a short amount of time. It was truly exceptional.

darthv7217d ago

...and yet all those great games were not enough to sway people from the looming release of the PS2 at the time. Sony just has that kind of brand loyalty.

Cacabunga17d ago

Darth

I do not agree.. Sony had even better games thanks to an unprecedented 3rd party support..
DC had amazing lineup but 90% were arcade games..

88317d ago

@darth:
And Sony showed off "The Emotion Engine" and their real time demos that made everyone think they would miss out on REAL next gen 128bit magic if they jumped in before PS2s polygon pushing monster (and early lack of anti-aliasing with a healthy heap of shimmer + DVD playback) stepped up. PS2 was a fantastic system though with amazing games.

+ Show (1) more replyLast reply 17d ago
blacktiger17d ago

That's not true. Just because Microsoft has the money doesn't mean Microsoft can allow xbox to bleed entire Microsoft money. It doesn't work like they. Also SEC will be watching and investor won't allow it. Lot of reasons why Microsoft can not continue even if they wanted to. SEC regulations is expensive.

fr0sty17d ago (Edited 17d ago )

Exactly this... Microsoft is a publicly traded company, mostly owned by their shareholders (Approximately 59.24% of the company's stock is owned by Institutional Investors, 7.73% is owned by Insiders and 33.03% is owned by Public Companies and Individual Investors.). Their shareholders call the shots on the business decisions, and their shareholders want one thing and one thing only, for their stock price to go up. Losses do not make stock prices go up... so if the division continually posts losses on hardware, but shows profits on software and services (which has been the case with Xbox its entire lifespan, for over 20 years now), the shareholders are going to grow impatient and demand they stop making hardware and focus on the only thing that has ever made them money, software and services.

When Microsoft bought Blizzard and Activision for almost 100 billion, I knew that was the nail in the coffin for Xbox as a console... as the shareholders were going to expect a quick return on that investment, and when it didn't materialize, they were going to be out for blood... out to force Xbox to sell those games on as many consoles as possible, "and while you're at it, sell those first party exclusives that aren't selling well on other consoles as well... hell, just stop making consoles and sell games."

If there is another Xbox console generation, it will definitely be the last, but I doubt there even will be one at this point. I think the Xbox division planning on it just in case, but I don't think the project has been greenlit from Microsoft itself. The rumors that they have not yet even secured the chips needed from the chip fabrication facilities ties into this.

shinoff218317d ago

While I usually agree with you . Alot of what was said can just also be asked before any of that.

How long will the shareholders wait? It doesn't appear long at all

Babadook717d ago

I think I get your point. Like just because MS has money does not mean they are content to throw it away on a dying ecosystem. Xbox has to be profitable or “what’s the point?”

ifinitygamer17d ago

Money bags, yes, but are we ignoring that Xbox actually makes a profit on games and GamePass? Hardware is often a loss leader, and they're probably making profit 4 years into the life cycle, but games and services revenue have been very profitable while other parts of Microsoft's business is struggling. Say what you will about the quality of those games, of course, but this is kind of a reverse Dreamcast situation, where the console was dragging down the company and put it at risk of shuttering entirely. Killing that console saved the business and allowed it to continue to make games on multiple platforms. In this case, the service is very profitable, as are the games, and they're also double-dipping into Multiplatform to extend this further, while their hardware is just sort of what they believe to be the best for gamers and their own titles (whether that is the case or not...)

fr0sty17d ago (Edited 17d ago )

The issue is, they aren't selling enough hardware to make their exclusives profitable, and now that they've bought half the gaming publisher/dev industry, they have no choice but to go third party to make a profit... and that is making their shareholders take a real close look at their hardware division under the microscope... why keep making the hardware if the software is all that is making them money, and they continually, generation after generation come in dead last with hardware sales?

Look at a game like Spiderman 2... if it had been an Xbox exclusive, with the amount it cost to develop, it would have been a huge failure... simply not enough consoles out there to sell it on. They would have been lucky to break even.

ifinitygamer17d ago

@fr0sty agreed completely, which is why they're hedging by releasing other games to multiplatform, plus they have PC to make up for the difference in a lot of ways, which is why their games are not complete money pits. It brings up the question of whether or not those exclusives would drive sales of consoles, though. Let's say Spiderman 2 was an Xbox exclusive, it would certainly have pushed console sales, though who's to say how much is anyone's guess.

fr0sty17d ago

That's why you can't rely on just one exclusive, Sony has always delivered on a wide range of solid exclusives, even this generation (even if they haven't been strong on the first party exclusives, they've made up for it with third party). They don't rely on just one "system seller", they have a portfolio of them.

17d ago
JBlaze22617d ago

ApocalypseShadow To be honest Sony has more of a chance to go 3rd party because like you said Microsoft has money, Sony does not. Sony does not have games, Only games they have come from 3rd party. Sony has been losing money for years and you. Saying Microsoft has been putting the least effort just proves you have no idea what's been going on. All Sony has done is repeat and recycle, never innovating or doing something new. All Sony has is brand loyalty nothing else and it shows.

+ Show (3) more repliesLast reply 17d ago
LG_Fox_Brazil18d ago

Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though

isarai18d ago

Nah, sega actually makes good games

Becuzisaid18d ago

No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.

Profchaos18d ago

I remember it coming out at the time in a really bad place they hit the market before the PS2 but it was during this transitional time when Sony was promoting the power of the PS2 and so many of the Dreamcast games were awesome but often third parties simply ported the PS1 version increased resolution and performance but rarely fully utilise the capabilities of the console.

I think in the end bad marketing done it in and like the GameCube so many people are fond of it now but at the time it was looked at in the lense of the day and it didn't stack up.

Personally I miss Sega in hardware they took risks that many companies won't

Becuzisaid18d ago

I never owned it, and got the PS2 right when it launched. But there were certain games it had that I was always jealous of that I didn't have access to - Sonic adventure, crazy taxi, power Stone, code Veronica, shenmue, skies of Arcadia. I always thought it was a really cool machine though. I've never heard a bad thing about it though from those that had it.

FinalFantasyFanatic17d ago

I only ever saw one Dreamcast, and that was one my friend owned, pity I never got to play it, I wonder what games he had for it?

It would be nice if some of those games got ported to modern systems.

Profchaos17d ago

Oh man sonic adventure on the Dreamcast made me so jealous as a huge sonic fan on the mega drive who also moved to PlayStation 2 I never got the chance to play it back in the day either. The Dreamcast in Australia where I am was always relegated to the smallest corner of EB Games it was kind of a strong first indicator that things were not going well at the time.

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