WorthPlaying writes, "After Microsoft announced that it had sold 2.5 million Kinect units to consumers, Sony followed up with its own announcement that it had shipped 4.1 million Move units to retailers. While the two announcements may seem similar on their face, the difference in wording is key."
Hanzla from eXputer inquires: "If Xbox can care about preserving its games and legacy, what exactly is wrong with Nintendo, trying to kill game preservation single-handedly?"
Ahh yes the good old game preservation of saving all your games to a removable hhd on the Xbox 360, taking it round your mates house, setting up multiple tvs to
Be met with “save data corrupted, please re download”
Or how about removing 360 games
From the store
, download them now or else, and, better hope to god that save data doesn’t corrupt, or it’s lost for ever
Nice one ☝️
This is just a scammy PR move to distract from the fact they are going digital only and trying to push streaming and subscriptions only.
No gaming company has pushed harder to remove ownership than Microsoft.
Without discs there is no preservation, preservation can't be done by the rights holders it can only be done by the consumers, anything else is a lie.
Nobody wants this. Sales or the lack of it in the case of XBOX is very telling. I wonder how the adorably all digital series X will fare. Adorably dismal perhaps?
Only time will tell, but for from someone like me suspecting that Xbox is trying to gracefully exit the console market, that "forward compatibility" team is trying to get Xbox games playing on Windows PCs. I mean, it's nice that they're not planning on exiting with a "enjoy your games while the hardware still works" message, so that's nice. They still have a brand to protect via Microsoft so probably feel obligated to have a better exit strategy.
Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.
Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.
I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.
Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.
How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.
Microsoft's future in the video game space is murky right now, so let's break it all down.
Not anytime soon. But they're on that path.
One thing not mentioned in the article is Microsoft's money bags. If Sega had Microsoft's money, they would have still been around as a hardware manufacturer. Xbox as a platform only survives because of the money bags. They can continue making consoles for the core and port to PC.
The multiplatform strategy is only the result of arrogance and misguided leadership that blew up in their face. They thought gamers would jump on Xbox in droves if they knew that many of their favorite games would be only on Xbox. But that's not happening at all. Sales didn't increase. They decreased. Why? Because the dumb asses thought giving away these expensively made games in a cheap service would also turn the tide.
Gamers on other platforms are willing to buy quality. They don't need to be handed nearly free games in a service that aren't even finished and sometimes average in their development. Gamers buy Nintendo games. They buy Sony games. Microsoft groomed their base to not buy games. Even the quality ones. It has always been their plan to go digital. But most gamers still like single player gaming. Still like physical releases.
Microsoft's problem has always been that they don't produce high quality games at the same output as Nintendo and Sony. Actually, they should be producing quite a lot more because they're worth over 2 TRILLION. How they don't have more is ridiculous and no excuse. Buying publishers to take away from competition only backfired. Because it still takes millions of dollars to continue to make those games from the publishers they snatched. Their only choice was to crawl back to their competitors to help sustain those developers because Nintendo and Sony platforms were the ones buying games.
Am I sorry for Microsoft? Hell no! They deserved last place for putting in the least effort. They deserved the fallout for buying up the industry and didn't make a single blip on the radar against their competitors where they now need those same gamers they took away games from to support them. Part of it may have been to cash in on their competition. But the result is the slow death of their platform. They may go 3rd party. They may keep making hardware. I don't give a shit about them to worry about it. I only give a shit about the destructive nature of their industry moves that only negatively affect gamers. They could sell and drop out of the industry and I wouldn't blink. Probably laugh. But not blink. They deserve whatever comes to them. At least Sega put in the effort when it came to games. They just had poor leadership. Microsoft has poor leadership and barely makes memorable games. That's a killer combination. And not in a good way.
Not sure about that. It's been two decades and I still think about Power Stone, Shenmue, Crazy Taxi, Jet Set Radio, Seaman and others, but I'm not sure I'll remember Xbox Series X/S games in a few years from now... Maybe I'll remember about the franchises that the Xbox brand spawned, but I don't believe that the Xbox Series lives up to the late Dreamcast or even to the Xbox name itself. I do have great memories about the 360 with Blue Dragon, Gears 2 and Lost Odyssey though
No, Dreamcast was ahead of it's time and most still have very fond memories of it that had one. It also had some good games on it even in it's short lifespan. Xbox has none of these qualities.
Wow. The damage control from the huge Move sales numbers just keeps on coming. Which is strange since the two products really have no direct relevance to each other. It's almost as if these damage control articles are like some fanboy reflex action that they just can't help themselves from putting out.
The irony is amazing. Microsoft who is the only company who reports shipments to retailers as sales after both Nintendo and Sony switched to only reporting actual console sales back in 2006, has its fans now suddenly 'getting religion' about being honest about the distinction.
Time to put up or shut up. Either stop making these silly Move sales damage control articles or start demanding Microsoft to finally come clean and stop inflating their worldwide installed base by 2-3 million by trying to pass off worldwide shipment numbers as actual sales.
"No one really knows the answer to that outside of Sony, but it does beg the question, if Move really was outselling Kinect, why wouldn't Sony want to highlight that fact?"
because the only company out of the big three that actually goes about who sold more then the other is MS.
either way this is getting old.
and it depends, cause there isn't really 4.1 million move controller sitting at retails. weren't the sales of Move nearly 3 million globally last reported????
http://www.totalvideogames....
http://www.gamesradar.com/p...
that is 2.5 and in just 2 places in the first month.
is it really hard to believe that the sales of Move could be some where close to 4 million?
you know what i find really really really funny?
http://www.totalvideogames....
it seems that both in their first month sold close to the same amount.
this was such a huge blunder
The fact remains Kinect has outsold "unique" Move players people will by multiple Move controllers unlike one Kinect.
Plus if Move really is selling well the software should be charting but it's not and if Sony wants third party support it needs to be.
great article.
It is not just shipped vs sold it is also active userbase vs controller sales.
If you bought the starterpack and picked up another wand as well, you are 2 sales for sony, eventhough the userbase is still one - you! A Kinect-sale is always a growth of the userbase though.
Glad that they cleared things up.