Kevin Butler, VP tweets: If someone doesn't know the Move is crazy precise, send them this guy's vid of The Fight: Lights Out http://youtu.be/EyDq4VMkKdo
so this guy got headtracking to work...and reviewer didn't
& the game is 1:1 with your movements with no lag
The guy is correct. Several of us have been trying to tell people. You have to level up - your fighter is slow and inaccurate at first. (Wow, level up in a game to unlock abilities and/or features, go figure) And you do have to reach out. That much can't be emphasized enough. The game is a blast and a damn good warm up to a workout.
Damn, reviewers made me not buy the game. I'll check it out once i get more money next week.
Reviewers didn't give that game a chance. They dogged it because they were too noobish with motion controls instead of spending more then five minutes with the game to practice. Lair motion controls worked well, but this gen has really showed how closed-minded and backwards some "gamers" can be. Game reviews are now slanted and littered with half-truths. "The Fight doesn't work" "GT5 has no / very little damage" We all see it, but shame on us if we let reviews stop us from trying out a game that we've been eyeing. I never would have picked up Demon's Souls if I believed those noob reviews that complained it was too hard. Or the first Uncharted which was downplayed as Dude Raider when it came out. Or Heavenly Sword which was a branded a GoW clone and nothing more. Or Ninja Blade or Heavy Rain which were reported to be one endless Quick Time Event sequence. Best advice... listen to fellow GAMERS that have similar tastes as you. And try it yourself if possible. Sometimes you just have to take that leap of faith. At least wait until it's discounted and pick it up then.
The guy is already smarter then all those reviewers combined..Nice video though, good to know the game is actually good! unlike what reviewers have said, what a useless bunch.
Ive been saying this in nearly every Fight artical that crosses my path, and caused me to loose any faith i had left in reviews, except TSA, and Movemodo.
I too championed the fight in many articles, it's bloody good fun.
You need good conditions, but you don't need head-tracking to enjoy the game and have a good fight. It's used just for ducking, which is not common or necessary.
love it when reviewers get caught out for slating games then it bites them in the ass . happening a whole lot with move games coz reviewers seem to think its a waggle waggle controller when its not
Dude's got some jelly in his belly --Good vid, though. It really, like ol'buddies last night, shows exactly what I've been saying since day 1. The Fight is hot. Me and my bandmates thrash the hell out of it almost nightly around 12 to 3 in the morning. Good for the days I don't make it to the gym too. I burn 400 calories a night on it when I play. That can't be bad for anyone. Love the game -- Go buy it -- Send me a friend request and we'll throw down!
It doesn't look bad. I thought it was going to look much worse. It doesn't really look like a game I'd want to play but it doesn't seem nearly as bad as reviewers are making it out to be.
People who don't get "The Fight" just don't get it at all. They're playing "The Fight" and thinking about their janky little FPS like COD, Halo and so forth and so on. They want to sit back on their lard asses and drink their soada, eat their chips and ding dongs < in more ways than one too > Greg Miller anyone? When you weave and wobble, you're getting an ab work out. When you throw your jabs it's hitting your triceps. When you're uppercutting it's hitting your delts and bis. It should've gotten an 8 on principle. Wiisports gets 10's and this gets 3's and 4's?? Oh, I forgot -- you don't have to be physical to play wii. It kind of plays itself.
lol, bubbles bro, that was funny, because its true!
I am jelly-belly man. It's true... and it's also true I've slimmed down a lot in the past two weeks playing this game. My next vid is going to be a before/after fight lights out workout vid. Cheers!
im buying a new ps3 move bundle soon,im so hype
When are they going to make a demo !?!?!?!
The biggest gripe about the game: 1) Hard to connect a punch. I can understand if the reviewers never got in a real fight but no fighter will just stand there and get punched. Don't you guys think they should know that?
I'm really starting to wonder if the reviewers were on some drug when they reviewed this stuff or if they tried to play this like wii sports boxing and threw a tantrum when it didnt work. Somehow this game has a metacritic score of 46/100 from critics 24 reviews yet it has a metascore of 8.4/10 from 30 user reviews... http://www.metacritic.com/g... And just look at that vid Whateva posted higher up on this page hmmm
People who bought the game actually took the time and EFFORT to play the damn thing. Like other games *cough*GT5*cough* you have to put time in to be rewarded. It's a crazy idea some developer have that people might actually want to have a feeling of accomplishment and actually intend to play the games they purchase for more than just a few days.
Saw this vid before. This was the proof that we used to show people how accurate the Fight is and that it is not as bad as everyone says it is but gamers these days heads are made of concrete. Nothing gets through
This game is a workout and a lot of fun! If you know how to throw a punch it works very well.
Im buying move only for this game
Seriously you guys act like every reviewer doesn't know how to play the game. It got low scores from pretty mush everyone. Seriously guys you can like the game, but all this damage control is making people look sensitive.
The game may lose points because of its gameplay design, it is not a perfect game. BUT the 1:1 motion tracking is flawless, which is why the majority of users love the game. People who do martial arts or boxing are crazy about it.
You know what, reviewers ain't ready for true 1:1 motion tracking with zero lag. 1:1 tracking means you need REAL SKILLS to actually play the game. Fortunately, people who bought the game (me included) loves the 1:1 tracking. Check out www.amazon.com user reviews, most people give The Fight full 5 stars score. My hit percentage in The Fight is anywhere between 78-86% for each match. Some skilled players are in the 85-90%. The game is accurate, people.
@ yakuzakazuya The fight is too hard core for the reviewers .
Yes, The Fight is the most hardcore fighting game ever. Because you need real life stamina and a good punching technique to master it. You don't just flick your thumbs and fireballs come out of your a$$, your actual punches are replicated in-game instead. Amazing.
That guy puches like he means it lol.
Love this game.
Wow, amazing videos. Thanks for posting! It's nice to see how accurate this game actually is. (Gonna pick it up. I need 1 more move though too) -Funny thing about reviewers doing a shi77y job. They are doing things like bashing the fight for not being accurate (proven false by above vids, etc.) or bashing GT5 for not having damage(also proven false) ----> BUT, they are ALSO ruining the credibility of gaming journalists as a WHOLE. Understandably, there may still be some sites that are generally trusted. But, their actions are actually counter-productive in so many ways. When people start boycotting their sites and not taking their reviews seriously, maybe they will change their ways. I spot a suspicious review instantly and if it violates enough principles, I generally avoid the site. How many other people do the same? Picking short term benefit over long term integrity seems to be the wrong path.
REVIEWERS = BUSTED. Lazy fatasses, their lack of skills and good physical conditions stop them from reviewing this game properly. Too bad for The Fight devels, they surely lost a lot of sales due to those pathetic reviews.
As a Move owner, I'm worried that The Fight's low review scores will cause developers to dumb down Move games to pander to the waggle crowd. Wagglers are lazy. They only want to flick their wrists but expect their onscreen fighters to jab, hook, and uppercut like Evander Holyfield. They throw a weak punch and are actually surprised to see their character throw a weak punch! 1:1 tracking doesn't care about your ego. If you want to play it right, put effort into it. Learn to box a little. Exercise more. The Fight will reward you for it, I promise.
Now that you mention it, I'm worried about it too. The best solution would be to have a reviewer's difficulty mode (read: casual), and a simulation mode (the fight). Reserve 90% of the trophies exclusively for the simulation mode. But like you say, the reviewers are not ready for hardcore motion gaming. Hardcore motion gaming should mean your actions should be precise (and powerful, if we're talking about boxing) where need be. The silly thing is they write of motion gaming because of being casual, and once they meet a true hardcore motion game, they start bitching.