FTG Re-Review: Assassin’s Creed Brotherhood

During E3, when Assassin’s Creed: Brotherhood was first announced, and Ubisoft showed off the idea of a multiplayer component, I couldn’t believe it could ever work. In the months leading up to Brotherhood’s launch, I became hyped to the idea of the way the multiplayer was developed and was prepared to buy the game for this mostly-multiplayer game. When I picked up Brotherhood, I was surprised to see the full-length single player game that wasn’t just copied and pasted from Assassin’s Creed 2.

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