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Game Dev Mag releases salary survey data

Among the findings, programmers made the most money with an average salary of USD 80,886 across all experience levels. The average programmer salary has now exceeded USD 80,000 for two years in a row.

Artists can expect to earn an average of USD 43,000 a year. The average salary for game designers was USD 61,538, although designers with three or fewer years of experience earned an average of USD 44,574.

Producers earned, on average, USD 77,131 across all experience levels.

Quality assurance/Testers, often seen as the "first step" into the industry, earned an average of USD 37,861. For three or fewer years of experience, however, the average salary fell to USD 26,410.

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gamesindustry.biz
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Mighty Boom3610d ago

If I have a BS in Computer Science and a MS in Software Engineering what kind of job could I land in the gaming industry assuming I have one years experience in Software Engineering? I'm trying to get a feel for what I can expect when I get into the job market. Thanks.

ItsDubC3610d ago (Edited 3610d ago )

I would say it'd have a lot to do w/ what kind of work you did in that one year, and how much relevance it has to the gaming industry. What programming languages you are familiar with may also be a huge factor.

I graduated w/ a BS in Computer Science but I hated C/C++ and therefore avoided using it whenever possible, so I wouldn't be very marketable in the gaming industry as a developer. I am now a web developer doing work primarily in C# and Java and if I were to pursue a career in the gaming industry, I'd probably try to get a job doing a gaming company's website or some intranet work.

I would also like to note that given the salary survey for game development, other forms of software development pay more. However, if working in the gaming industry is what you want to do and you like it, then salary is a lot less important. You want to have a job that you enjoy doing.

Mighty Boom3610d ago

Why did you hate C/C++? I've never taken a programming course and I don't start school until Jan 08. I want to get a jump on programming before school starts so I'm trying to develop an Xbox live arcade game with XNA but its difficult to understand. Is there any advice you can give me? Thanks.