120°
Submitted by CranberryPub 1706d ago | news

Double Fine on PC Ports

GamerZines writes:

In an official Q&A on Double Fine's website, Tim Schafer has finally addressed why titles such as Costume Quest and Brutal Legend haven't been released on PC. (Brutal Legend, Costume Quest, Double Fine, Industry, PC)

riksweeney  +   1706d ago
"So far, our publishers have not elected to fund that work. Not because they hate PC Gamers, but because they don't see enough financial reward."

Translation: Piracy is more rampant on the PC than on consoles and it's not worth the effort.
ct03  +   1706d ago
Let's check out a new release, shall we?
Fallout: New Vegas was released on October 19. In the month of October, it generated 308,000 sales *on Steam alone*.
http://www.gamasutra.com/vi...

If you add retail and other download services this is in the ballpark of how many units were sold for the PS3.

So keep up the FUD please.
imvix  +   1706d ago
Never mind the fact, there is more profit on digital sales, since publishers dont need to pay for packaging costs or transport costs. Hence even only 300k sold on Steam it probably would be as profitable as selling 600k on console due to high margin of profits from DD.
Xfanboy  +   1706d ago
tell that to Dice!! & they will laugh!!
http://www.vg247.com/2010/0...
DICE has said that so far, more people have been playing the PC version of Battlefield: Bad Company 2 than on the console.

"So far, our publishers have not elected to fund that work. Not because they hate PC Gamers, but because they don't see enough financial reward."

Translation:PC gamers expect to much!! The console kiddies will buy just about anything.

They just openly admitted that they don't make games out of passion!! enjoy your product..
#1.2 (Edited 1706d ago ) | Agree(6) | Disagree(1) | Report | Reply
NYC_Gamer  +   1706d ago
@riksweeney

Steam along with others prove other wise
#1.3 (Edited 1706d ago ) | Agree(2) | Disagree(0) | Report | Reply
kevnb  +   1706d ago
lol no, publisher didnt think those games would sell well enough on pc. He could be right, I dont think brutal legend sold well on any platform.
mobijoker  +   1706d ago
They don't want to make pc ports because you need to invest huge time to make the game compatible for different systems at different resoloutions and graphic settings while on console its just one setting.And they can cut gamers throat by asking 10$ more for console versions.Less work,bigger money.Piracy is just an excuse.It never was a problem.Those who pirate would not buy the game anyway.So,they are not potential customers.Witcher, a new ip from a new dev sold 2 million copies.I wonder if the publishers are telling the truth about AAA titles' sale on pc!
imvix  +   1706d ago
10usd extra is pure tax to Sony and Microsoft publisher gets nothing out of it.

PC games sell well. Rather optimizing for Console is a hassle due to limited resources. For PC even midrange hardware of today can pretty much handle anything, hence even if the dev doesnt use too many resouces on optimization the games run well. Notice how most games on console barely struggle to put out 30fps even when running in 720p or below, with PC they just have so much extra leg room.
kevnb  +   1706d ago
no no no. Things are looked at on a per title basis. These games most likely wouldnt excite the pc crowd all that much, hence no pc version.
ct03  +   1706d ago
Also note how Half-Life sold 48,000 units (!) This game is 12 years old. Quality sells.

I just started a playthrough of it myself; it's been over 10 years since I played that game. And it supports 1920x1200.
TANUKI  +   1706d ago
They should publish on PC... those two games are PURE FUN, especially Costume Quest. OH god, I hope they release the expansion before X-mas!

Add comment

You need to be registered to add comments. Register here or login
Remember
New stories
30°

Why Rocket League Needs To Signal The Return of The Non-Traditional Sports Game

12m ago - Sports games used to be about having fun. Matthew Byrd of Pixel Critique looks at how Rocket Leag... | Culture
30°

Red Ash Gets a Playable Prototype as Kickstarter Nears Its End

18m ago - The Red Ash Kickstarter is in its final days and in need of a helping hand to reach its goal. A... | Casual games
Ad

Warhammer: Arcane Magic Comes to iOS

Now - Test your tactics against legendary foes! | Promoted post
40°

How TF2’s latest update changed the Engineer forever

32m ago - "When Valve released the massive Gun Mettle update for Team Fortress 2 earlier this month, it was... | PC
40°

Need for Speed: Hot Pursuit is $4.99 on Xbox 360 for Xbox Live Gold Members

32m ago - Yes, we know that there are more Need for Speed games out there right now, but this one isn’t any... | Xbox 360
40°

Nintendo Australia details Animal Crossing: Happy Home Designer 3DS XL Bundle and more

32m ago - Nintendo ANZ have released details and pricing on Animal Crossing: Happy Home Designer New 3DS XL... | 3DS