Sony talks about their 3D vision...
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Honestly, I wish they'd shut up about their 3D vision...
"We also have techniques like holographics for the PS3 that I think will be very interesting for the future 3D games."
Like I've said in the past. If they combine the conventional 3d (glasses) with the Johny lee style headtracking virtual window (using pseye)= holgram effect for the user!!!!
such a great slogan
Sony always wins baby
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In terms of dev budget and cost, you said 3D adds on another two per cent. How about processing power?
It all depends how a game is converted, if a technique like reprojection is used then is can be as low as 3ms of GPU time.
But it all depends how a game converts to 3D. If a game draws two entire frames with split-screen then its developers will find it easier to convert. There are also a lot of new techniques that can drive processor usage down."
3ms sounds good enough. Reprojection = Z-buffer technique?