Resolution's Leena Van Deventer writes: Noumenon Games had a brilliant idea. “Let’s mix a puzzle game with a RACING game!” they said, “HOLY SHEET!” I said. So they got a few games in the pen together and waited around until the female presented her rump, then BAM! Magic was made. Nimbus exquisitely blends racing elements and puzzle elements to create a unique adventure, one I’ve never seen the likes of before. As if that didn’t have me on Cloud 9 (HAH!), there’s an extra more-ish layer of complexity – your ship has no means of directly propelling itself forward. You need to rely on the environment around you to acquire thrust.