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Gran Turismo 5 standard cars damage modelling detailed

Gamersmint: A reader named GT fan has sent us two high res off-screen screenshots which show off the damage modelling of standards cars is Gran Turismo 5. As you can clearly see it doesn’t look as bad as many thought it would and dents and scratches are clearly visible on the car.

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psb2076d ago

the very fact they do damage at all, is good enough for me

Nd1bu_2076d ago (Edited 2076d ago )

I thought you guys were all about quality over quantity...that statement right there says that as long as it's in there, no matter how play dough-like it looks, you're happy.
I think we should all just agree that this game will not revolutionize anything as far as damage is concerned, it has been done better before.
Notice how I didn't mention any specific other game but you know it will be dragged into this
@spidey, Dirt does what it does 100% it doesn't need to do more than that because it's about QUALITY, not QUANTITY, isn't that what you guys are always saying? Now that GT5 is about quantity, suddenly "I'm just happy it's in there." You can't have it both ways

TronEOL2076d ago (Edited 2076d ago )

When Dirt does anything more than Rallying, come talk to me.

ryuzu2076d ago

Man the QQ-ing around over GT5 is just immense by those who hoped it'd never see release.

GT5 looks like a great game and in terms of car sims/games is an essential purchase - the amount of whining greeting it is confirmation.

Well I guess there are some people who deserve one buggy, derivative FPS after another and the 9 ratings the press gives to them.

r.

DigitalAnalog2076d ago (Edited 2076d ago )

Regardless of how GOOD your damage looks, it means nothing if it doesn't affect your driving performance. Be rest assured, both premiums and standard have this EQUALLY.

GT5 TT demo proved to the gaming world that the physics are extremely punishing, add to that damage that affects your driving performance, then you would know WHY this is called the driving simulator than a crashing simulator.

Secondly, these "damage" on GT5 are dynamic. As opposed to Dirt or Forza 3's scripted damage. Bumps and deformations appear in places where THEY should be. Not bad for it's first try on damage right? That my friend IS QUALITY.

-End of Line

gamesmaster2076d ago (Edited 2076d ago )

sorry Nd1du but as a long time series fan, grand turismo has always been about quality And quantity, you can say 'you cant have it either way' but GT is such a popular franchise because when it comes to racing sims PD just have a knack for bringing the two together.

but thats just my opinion and i respect yours.

Information Minister2076d ago

@ Nd1bu:

A self-proclaimed "kinect defender" lecturing us about quality...

Oh, the irony!

Nd1bu_2076d ago

Yes I am a Kinect defender, but I'm not lecturing anybody about quality, I'm just pointing out the hypocrisy of the quality > quantity mantra that doesn't seen to apply to this title. They have the most cars available in any game...but look a little closer you'll see 40 Skylines, 20 S2000's and so on.
Also of the 1000 cars, 800 are standard(quantity) only 200 are premium(quality) and feature good damage and interior view.
Also that list consists MOSTLY of Japanese cars.
Let's not talk about quality when it comes to damage and cars in gt5 because quality obviously came first

beardpapa2076d ago (Edited 2076d ago )

^

"Also that list consists MOSTLY of Japanese cars. "

it's a japanese game by a japanese developer originally for the japanese crowd released in japan and brought over here many many moons ago in the form of GT1. what the hell did you expect?

DigitalAnalog2076d ago

"And Forza 3's cars list consist mostly of Western cars"

LEARN to look both sides of the coin before spouting up nonsense.

-End of Line

Dee_912076d ago

@nd1bu im not even gonna get on the fact of how much your generalizing right now
but the damage doesent have to be 100% to be good.
i guess your not used to quality and qauntity being the same disc lol

ShinMaster2075d ago (Edited 2075d ago )

Don't be ignorant. Gran Turismo has been more about quality than quantity.

There's at least 500 European and American cars.
And since when is it a bad thing to have more than 1 Skyline?? GTFO!

Your argument is immediately flawed, since you don't know anything about the series.

Goodbye.
_____

Oh, on topic now. The Standard models aren't half bad
http://i53.tinypic.com/2dmi...
http://i55.tinypic.com/muft...

Dee_912075d ago

and some of the skylines arent the gt-r style http://www.nissan-skyline-p...
some got the infiniti g body http://allworldcars.com/wor...

along with alot of the other jap cars that repeat alot on the list like fairlady look like the Z

+ Show (9) more repliesLast reply 2075d ago
Noble Spartan2076d ago

what...i see huge dent on lower left side of bumper must have crushed but why is the lights perfectly intact? What kind of ridiculous damage is this? they look awful. playdo damage.

lollipopa2076d ago SpamShow
ShinMaster2075d ago

IT'S A STANDARD CAR!
Now will you please STFU?

49erguy2076d ago (Edited 2076d ago )

Looks good to me, except the fact that the bottom left light looks like a sticker from that angle. The ones on the right have good depth though.

Sarcasm2076d ago

Do anybody else notice there's no aliasing present? It was a tiny bit distracting in GT5P, but this time it looks like there's some good anti-aliasing going on.

Cant wait!

sprinterboy2076d ago

Looks good, roll on Wednesday

tplarkin72076d ago TrollingShowReplies(3)
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