Motion controls are spectacular and essential devices that have altogether revolutionized the gaming industry, But we think that it might not have the capacity to actually go mainstream neither can it send traditional controllers into extinction. No doubt, Motion control is interesting and makes lot of sense with causal games but lacks that mass appeal. The limitations of motion control is something the industry should be bothered about.
A quick look at the PlayStation VR Move motion controller tracking improvement included in the PlayStation 4 System Software Update 4.50.
Yup. I noticed while playing sports bar VR. Normally I might get some movement from the moves and sometimes it makes me accidentally hit the ball with the pool stick.
After the update, it seemed to know where my hands were. Still won't fix the tracking in games like lethal. Because I'm turned around and the camera can't see me because my body is in the way forcing me to use my other hand or try and stand out of the way to shoot. That's more the developer's fault in not designing for 180 when they ported the game from PC VR when the game was 360 degrees in view. Also noticed that I can bring the move up to my face without it going crazy trying to figure out which light to track.
Much better though.Keep improving Sony. Makes VR just that much better and more fun.
This is great news. I have had terrible luck with the tracking of the move controllers.
So it’s been suggested I do something Christmassy today, given we’re now within a week of the big day. That is pretty tempting, but given me and a few other writers have been putting some effort into making sure you have some content to read over the Christmas period I’m a little bit tired of Christmas stuff. So instead today we’ll talk about something that has very little to do with Christmas – where motion controls should be used.
Sony and Nintendo both passed on Kinect for it's technical limitations and already you can see why. As a tinkering tool for geeks it's a novel little toy but as for gaming there's very little beyond what the eyetoy has already done that can be achieved.
To give up their core audience for this will be MS's biggest mistake this gen.
Wrong again. They both passed on 3DV-Z because they saw it as too expensive to bring to market.
Your are either very mis-inform, or just a plain old LIAR. Either way you are wrong.
the ultimate combo between camera that tracks your body and the move as well all at 60fps :-D
A new 3D controller that is more capable than Kinect is coming for PC, Mac, Linux and browser games. It can be brought to consoles, subject to their manufacturers' agreement. It'll be open to all hardware manufacturers to make, with clear specifications provided by the project. The project's full name is "Open 3D interactive", "O3Di" for short.
i wish motion control can just die! imo