Rockstar's forthcoming L.A. Noire pioneers new motion capture techniques in which actors are filmed without markers, the results of which draw a "line in the sand" for animation, according to the game's director.
Brendan McNamara said: "I’d been doing some research in the UK for a number of years on how you could do capture without markers. What we wanted to do was capture the exterior of people instead of the bones."
"What we have here is the final end of that process, where you put an actor in the chair and as we record it’s instantly turned into 3D. We think it’s pretty significant," he said.