PS3 Attitude: "Richard Ham, Brink’s creative director, tells us about the influences that inspired the art direction, and why going for a photo-realistic approach would have been the wrong route for them to go down. Brink isn’t the only game to shy away from realism either; both Borderlands and Gears of War can be said to do the same. They are also games that he admires. Ham foresees more developers going down this route in the future. Here’s what he has to say"