We Got This Covered writes: We now have the first trailer for EA's, M rated, Fight Night Champion, the next game in the famed Fight Night series. Check it out here.
use kinect and its day 1 for me
it would be great for kinect and move but i think it may be too fast paced for both of the motion controls tbh coz fn4 was super fast for crazy combos, hopefully they will support the motion controllers though
If we learned anything, its that fighting games wont work with current motion/camera tech. It just isn't there yet. A fighting/punching game needs absolute accuracy with zero lag, and we all have seen how much lag Kinect has. Even Move isnt fast enough to detect a powerful/fast combo of punches.
"Throw 25 punches in 15 seconds, landing more than 50% of them" Silver trophy in Fights Light out. Move can handle it.
10 punches in 1 second. You can NOT do that in Fight Night. That's 1 punch per 100 milliseconds. PS Move's response time is 22 milliseconds. MUCH less than what is required to throw 10 punches per second. Then you gotta consider that you can't even throw 10 punches per second in Fight Night and it becomes obvious PS Move can definitely handle it.
you must be smoking the good sh*t please try trowing 10 punches in 1 second no really please try it
10 punches in 1 second?? XD
Check him out http://www.youtube.com/watc...
@Rockleex I'm a little bit dubious on that one though Bruce Lee is said to done 7 punches in 1 second. I can't really say it can't be done cause I'm seeing a lot of things today that was impossible in the past.
The biggest problem with Kinect/Move versions would be legwork. Fight Night is no arcadey punch out, it's almost a boxe simulator, standing still pushing the air wouldn't do it any good... For sure current motion tech can detect you leaning or maybe even sidestepping, but it wouldn't see if your are balanced while punching or not, so it can't know how strog is your shots, as well as it's not a good system for KOs, as the game could understand many moments as open to fall while you are actually well balanced or you can fall if hitted unbalanced but should not necessarily get knocked out if you hadn't been much hitted before. In a simples way to say, it would take away the connected chain element that rule the boxe and that they so brilliantly implemented in the game. For sure it's possible to make it for move using buttons to walk/dodge (and probably kinect too with some gesture based movement) but it would take away from the boxe feel I belive FN tends to persue. PS: To the guy who said 10 punches in 1 second... A pro boxer, really fast, in training, can shot like 6 or 7 punches in a second, but most wouldn't try it in a fight as this is too much time open guarded. I say 4 or 5 punches per second tracking capacity is more than enough to what most of us, non-pro fighters, can do... Just remember it's supposed to track people trying to achieve 4 or 5 real punches in one second, with the correct leg and torso technique, not 10 nerdy hand flaps in the air in one second.
did you see the reviews for Fighters Uncaged? it would be way better with Move, but even better with a regular fucking controller
Did you _play_ either one?
i love how you guys are disagreeing and using rushed game from an unknown developer.as your excuse i for one dont like using the controller to play fight night games but now we have other choice to play the game with.
I heard it's not using Kinect, which would suck
That video was EPIC! "He's a friggin ANIMAL!" I love how theyre integrating a story into it reminscint of the rocky films. Looks seriously awesome. Im intrigued, and I loved FNR4. DAY FRIGGIN ONE!
You wouldn't want this to use Kinect! But M rated eh? Can't wait
i hope mayweather makes the list
comes out the same day as Mortal Kombat!! I know someone who is going to miss a day or 2 at work.
one of my favorite series in gaming. i love fight night!!!
not my thing normally but this tim catching my attentnion
I believe it will support them. It's 1 of their survey questions....for both Move and Kinect. I personally wouldn't b surprised if this game supports both Kinect & Move. Only time will tell how well they work with the software. Not choosing sides, but imo...Move would be perfect for this game. Becuz of accuracy, force feedback and something physically in the players' hand. But as I said, only time will tell. Game on!
hey, this looks pretty sweet. but i'll still wait a while until i get a kinect
Sorry but I really have no desire to play this Kinect or Move. When I get home from work the *last* thing I want to do is do anything but sit on the couch with a controller. My real question is: Why care about this above Round 4 aside from blood? Blood isn't a $60 feature for me.
and fans of the sport know it's garbage. Can't believe these idiots want to play fnc with motion controls. Tell me how will it work. Boxing is alot more than punching. Good footwork is the foundation and not many know that. Move and kinect can't even get a simple arcade brawler to work right. Stop trying MOVEanize and KINECTanize every game cause it doesn't work well with every game edit: oh my first disagree. I'm sorry I don't want your precious motion controls tacked on to games better played with a regular got damn controller. Bunch of fools
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