Havok toasts physics-heavy Wii title

Carnival Games uses Havok's physics middleware to accurately model more than 25 carnival-style games for single and multiple players.

"The Havok physics engine in Carnival Games doesn't just make things look good – it's an essential part of game play," said co-developers Harley Howe and Pat Wilkinson of Cat Daddy Games. "Havok's rigid body dynamics, including collision detection, allow us to build experiences for the player that are as realistic and fun as possible. Things like bottles collapsing and falling in the Milk Bottle Throw, and bowling balls spinning and rolling in Bowler Coaster, all leverage rigid body dynamics."

David O'Meara, CEO of Havok, added: "The team at Cat Daddy Games has cool physics in this fun game, creating realistic opportunities for the player to take full advantage of the capabilities of the Wii Remote. As a licensed Wii third party provider, we are delighted at the opportunity to showcase the benefits of the use of physics in gaming to another genre of games."

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ParaDise_LosT4122d ago (Edited 4122d ago )

still think the Wii can't handle that level of Psysic Dynamics?....

Rooftrellen4122d ago

Well, its good to see people proven wrong. Hey look, its yet another game on the Wii that uses good physics! All the Wii haters close your eyes!

KeiZka4122d ago

They won't be satisfied until they get a shooter based on havok with proper physics. Only my guesstimate.

vidoardes4120d ago (Edited 4120d ago )

Your probably right, it seams a shame that todays gamers can't sppreciate good old fashioned fun. My local pub has one of those arcade tables, and it always occupied with a couple of people playing and it only has pacman, space invaders and frogger. What does the wii have do to prove itself? Sell more than any other console, even when one has been out twice as long? Produce quality games with tons of replay value? Break sales records for any generation of games console? Repeatedly beat it's competitors week in week out in sales, even a year after release? Oh, wait a second... well look at that, it already did.

bootsielon4121d ago

PONG, the first videogame, was a physics simulator you Ninty-tools.

Rooftrellen4121d ago

So Halo 3, Lair, and all PS3 and 360 games can be compared to Pong as well, since they involve physics? Sorry, comparing physics on the Wii to physics in Pong is somewhat like saying you're flying a kite so high it landed on the moon.

As for Pong being the first video game, it was created in 1972. An arcade game called Computer Space was made in 1971, which was an arcade version of the real first named video game, Spacewar, in 1961! Pong came 11 years after the first video game.

So you're comparing any game with physics to Pong, and you can't be bothered to look up things you don't know. Neither is particularly inspiring me to think you know what you're talking about.

bootsielon4120d ago

Exactly, you seem to get the point; except you thought I was making another point. It's funny, you seem to think I actually thought Wii physics were comparable to Pong. Of course they're not... just like Wii Physics are in no way comparable to Xbox 360 physics, let alone PS3 physics.

"Well, its good to see people proven wrong. Hey look, its yet another game on the Wii that uses good physics! All the Wii haters close your eyes!"

How were people proven wrong? My point was, there have been physics always, even on last-gen and every gen before; that's why it isn't surprising to see Physics on a last-gen machine. To put it simply, physics have dramatically improved with each generation.

The fact that Wii uses Havok doesn't mean anything. Saying Wii will max out at a tenth of what the Xbox 360 can process physics-wise is still probably an insult to the original Xbox.

ItsDubC4120d ago

Just curious, but what solid evidence do you have to support your claim that the 360 has more physics muscle than the Wii?

vidoardes4120d ago (Edited 4120d ago )

Alot of people have been proven wrong, because when it first surfaced in EGM that SSBB was using Havok, alot of people dismissed it as a mistake or fake, because they thought the wii wasn't powerful enough to employ Havok physics