We now exist in a time when the cut-scenes don't look much different than the gameplay (see Uncharted 2: Among Thieves). But oh, there was a time...there was a time...
Old-school role-playing fans are most familiar with this subject. During the first PlayStation era, developers finally had enough power to implement CGI or FMV into video games; initially, they held no voices and were all sorts of fuzzy and grainy but to us, they were mesmerizing. It was just such a tremendous leap from the sprite days, which at the time, were only a few years behind us.
However, as amazing as the cut-scene phenomenon was, there was a very vocal contingent that said, quite simply, "the cut-scene represented the end of gaming."