Heather Newman :
"Lair" isn't perfect: there are bugs, and once you get into the smooth rhythm of flight and combat, they'll stand out like sore thumbs. (Speaking of thumbs, mine are still sore from the time I started one battle trapped inside a wall, unable to get out. Ouch.)
But in general, the use of the Sixaxis controller is smooth and fluid, and while some maneuvers are not as sensitive as you'd like them to be - in particular, I found the 180-turn, which requires a flip of the controller, to be somewhat iffy - you'll use every last ounce of the motion sensors as part of a typical heated battle."