360 Magazine: Some games take all the fun out of playing them by leading gamers by the nose...
the worst is when scripted events are supposed to make you feel in danger...yet you can't do anything to NOT survive the "danger" removing the whole point of a danger event in the first place. Don't forget that the reboot of Prince of Persia is no worse than assassins creed. Its a game focused nearly completely on acrobatics...yet you can instantly be "amazing" at the game by holding a few buttons. Pathetic. Even games like Half-Life managed to have fun platforming sections and they weren't EVEN BASED ON THE PREMISE OF RUNNING AND JUMPING AS A SELLING POINT. At least someone wised up and made Mirror's Edge to show people they'd been noobing things up, maybe EA should make Mirror's Creed.
I think MW2 held your hands more than Black Ops.
Also, Enslaved was pretty bad.
Batman was quite annoying for that. Towards the end of the game it was still telling you to enter detective mode when he hinted that there might be clues. Telling you exactly what to do against the final boss was quite annoying too. Just drop minor hints such as "find a way to pull the Joker off the ledge" would have been fine.
humans do have brains, although I guess the retards in focus groups don't. Beating vamp in mgs4 felt so good...because I figured it out on my own, the game didn't tell me how to do it I had to remember something Naomi said and use the syringe. I would imagine a lot of frustrated noobs going online and finding out how, without even TRYING to use the thing inside their scull that allows them 2 lyke think n stuff
I too enjoyed the fight with vamp, just like I did the sorrow in mgs3. Best thing is I have a friend who also played both and spent over 35 minutes on the sorrow, and over 4 hours fighting vamp. The call I got for help shall be remembered as one of the funniest phone calls of my life.
You missed Dead Space.
Where's Dead Space in this list? I swear, all you could do is "Isaac, go flip that button, ya fucking retard". The reveal near the end was even more of a kick to the balls. No deviation and no other decisions to make. Just go there, do some bullshit, repeat ad nauseum.
Not only that, the game would tell you exactly where to go if you pushed a button. It was like having your own personal GPS system.
Who cares, everyone has GPS and cell phones these days. Who uses their brain anymore?!? LOL But seriously, Prince of Persia was cool, I saw it as more of an artform and didn't mind the hand-holding because of that. Instead of CoD Black Ops, why can't we just categorize any FPS game that has aim assist in it. It takes out most skill. I'm still dumbfounded at this point in the FPS genres life that aim assist even plays a part anymore.
Well now that there's Kinect and the PS Eye, both with mics, I wonder if games will start to have a "FUCK" meter. If you say the F word too many times, it will start offering tips, or tune down the difficulty...
For Black Ops I don't think it holds your hand at much at all, sure you need to follow your AI partners but you get that with most FPS games, disagree with Alan Wake as well, even though I thought the game was an epic disappointment I still didn't think it held your hand much at all. Haven't played on FF XIII myself as I don't like the series. I kind of agree with POP, whilst the game was very very very easy, it didn't hold your hand and tell you exactly where to go, you had a world you could explore at your own will and the best part about it was perfecting your flow around the levels. Not commenting on Fable II however because I haven't played on it in a long time but if this was my list I'd put Fable III as number 1, it felt so incredibly restrictive and it told you exactly what to do at every little point in the game.
wheres Uncharted 2?
both uncharteds need to be on here. you see nate fall but never do you have to act
Where is Oblivion? a shitty game started the quest compass trend, retarded dialogues("I saw a mudcrab the other day"), "radiant" AI worse than Gothic's scripted AI, full of bugs and got free pass.
Anyone who thinks that it's "Max Pain" fails the article. How exactly is Alan Wake a corridor shooter? Because there are levels? What about SMB - Wii?
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