Speaking at London Games Conference, Bigpoint CEO Heiko Hubertz doubts that EA/BioWare's upcoming MMO Star Wars: The Old Republic "will ever be profitable."
How much work & money was put into it anyway ?
I never played a game from BioWere that I didn’t love, from Baldur's Gate to Dragon Age, and with this game being a story driven MMORPG, they have my annual subscription already. @pedrami91 As for work put into this, BW mentioned its about 5 times larger than a KOTOR game.
5 times larger you say? That might have something to do with there being 9 classes, each with their individual storyline, as opposed to only one long story line. So each storyline is approximately half as long as a kotor game if the 5 times larger statement is anything to go by. I'd rather have one epicly huge storyline as a singleplayer experience for 100 million dollars, but maybe that's just me :/ Still, If they succeed it might pave the way for other mmos by Bioware, such as a Mass Effect mmo, which at least I would be significantly more interested in :)
5 times give or take, and will get bigger with expansions. I'm a single player kind of gamer myself with no interest in MMORPGs, but BW promised to combine the 2 experiences, kind of like Demon Souls. Will be my first PC game since Witcher (if it releases before Witcher 2)
All MMORPG or most I should say play World of Warcraft. Most will not even attempt to try the game, the others will, and even if they like it they probably won't switch games. For example, I have put in about $250 in World of Warcraft over the years, and my investment has payed off. I am not going to just throw away my investment to start from scratch on The Old Republic. Just my personal opinion. If you don't play MMORPG's you don't deserve to have a say.
you can't really know for certain yet . There is a non quantified yet demographic of people repulsed or tired with the pointless grind in pve/pvp or wow like minded mmos . People who have different tastes and focus (like the upcoming guild wars 2 , or like game focusing on stories and plots like Kotor) . Besides while unstoppable for probably a long while , it's hardly as if WoW ever had valid , solid and huge competition . At best it had more copies lacking its polish (warhammer ?) , game that completely failed their launch with buggy and faulty engines ( AOC ? again Warhammer ?) , more unbalanced korean grind with pretty faces (Aion...) , and games that were clearly finding some success but designed for een more peculiar niches (city of heroes ....) Of course the people who'd leave for a while to a try a game like Aion , gets bored and go back . Same with each game till someone really get serious .
I wish they would stick to the really good franchises they made in the past like Jade Empire and bring KOTOR to consoles. Shit, let Obsidian make it since they obviously are too busy trying to satisfy all the noob action rpg fans.
Kotor 1 and 2 are on Xbox http://images.swap.com/imag... http://www.gamecheats.eu/bo... It's where I originally fell in love with them.
It's the only way for the game to truly be competitive and overtake WoW. You have to go were WoW isn't....on consoles. I'm very sure this will happen since EA's got the networking infrastructure already in place for the PS3. Unfortunately, for me, I want Guild Wars 2 on the PS3 more than Star Wars: TOR. Keeping my fingers crossed on that one. :)
I think The old republic should never have been made. They should have continued the KOIOR series, which in my eyes is one the best games out there. Yes the 2nd was not better than the first but they were very good.
Chucked 100+ Million and its still isnt up to next-gen snuff eh?
If you read the article it says "they estimated a development budget of over $100m"
Never say never, whoops.
My wallet begs to differ.
They will, the name star wars says it all. It could be a WOW character model swap, it will sell millions.
Star War Galaxies beg to differ . It was a valuable lesson . The game had some success based on its own few qualities , but mostly the licence , with limited effect . Hardly millions selling . Contrary to popular beliefs , no mmo (unless free) is going to be a massive success without some huge level of polish and quality , like blizzard proposed with WoW . Wich is what most concurrents has failed to do so far . The only truly polished and excellent mmo afterward was Guild Wars , and it met huge success . Even if not having subcriptions , truly helped and even if GW is a peculiar mmo .
Guild Wars and Lord of the Rings: Online have mild to moderate success, but still nowhere near the sheer profitability of WoW.
Guild wars wasnt a mild to moderate success . It's a distant second to wow obviously , but a huge success , it sold over 6 million units , and each addon was a big hit above the million . Even if an oddity without a subscriptions and its gameplay model , it's easily one of the biggest success , if not the biggest besides WoW .
I want it to fail because they didn't make kotor 3. I hope it fails miserably and Bioware sees their mistake.
well i cant hope for them to fail.. im really thankful since they make Kotor 1 and 2 but i cant avoid to wish for one more..
Wow. What an awful thing to say. One high profile flop is enough to bury most developers. I live in Edmonton, Bioware's home and no matter what my feelings about a particular game I would never...ever wish a flop on any company. These are peoples lives we're talking about. Saying you hope a game fails simply because you didn't get what you wanted is about as immature as it gets. I'd love to get you in a room with the hard working programmers, animators, artists, etc of Bioware so you could deliver this message to their faces. I'm sure you'd find it eye opening. And at Bonerjam below me, what on earth are you talking about - Bioware hasn't done any games online? Neverwinter nights had a huge multiplayer component.
Bioware has made a ton of good games but they havent really done any games that have an online component or a multiplayer component and it takes a lot of time to get an mmo off the ground it took wow almost a year before it's bugs were ironed out and it become playable. When you look at WoW, it was a game that blizzard was working towards for a long time, they had already done a lot of online stuff with Starcraft and Warcraft and they pretty much perfected the group dungeon crawler with diablo.
Let's see, Neverwinter Nights, Baldur's Gate 1 and 2, all 3 had an online or multiplayer component. Want to try again?
yup , blizzard didnt have more experience with mmo than bioware . Having a diablo and starcraft online is hardly experience in that area . Bioware on the other made neverwinter nights . Did you even know that in neverwinter nights you could turn an hosted game and server into a permanent world ? Plenty servers were actual mmo within neverwinter nights .
I'm not too sure about this article as I have been on many threads on PC gaming sites where I say about 90% of the gamers are salivating at the mouth for Star Wars The Old Republic myself included cause it is such a complete opposite from World Of Warcraft. Bioware's track record shows that they can produce a great game and the resources put into this should make gamers happy and if not I'm sure they will fix it. Will have to wait and see.
I have to say the game doesn't look like both of the CGI trailers we seen gamplay/video of Star Wars: The Old Republic MMO game, I personally was hoping the MMO would at lease trying to look like the CGI trailers with better graphics and texture mapping but it didn't come close.
MMOs are risky business. Hasn't been a REALLY successful MMO with a paid subscription model since WoW. Will be interesting to see how this turns out considering Bioware has never made any kind of online game before now.
actually i believe this is the biggest MMO that could finally be the rival of WOW,i don't think it will be profitable like WOW is now but i believe in the long term will,there are more fans of Star Wars universe than WOW in the world,there are people who never played and MMO and seeing this game they might start playing
How do these trash articles get posted and approved?
They should HD Remaster KOTOR for the PS3. I know it was on Xbox but MS doesn't seem to keen on HD remakes.
haha that would be epic... xD
If the way the game works is anything like this I am in. This one its a story driven MMO with a really cool storyline. Between the events of SMT1 and 2 apparently. So hopefully this should be awesome.
Who is this dummy and why does his word mean anything? So, he's a the CEO of a free to play gaming website, and that means that The Old Republic should suddenly be free, just because he doesn't think a subscription fee is the future? Why isn't he spouting this nonsense to the publishers of World of Warcraft, Aion, or many other MMO's out there who charge a fee? MMORPG's are not my thing, not by a longshot, and I can't see myself ever paying for one, but a lot of people do pay for them. If they only get even 10% of the people who PAY for WoW (1m, give or take, which is not that great anyway) then they only have to be around for 7 months to make their money back. And if there's one game that will have a lot of content and actually DESERVE to have a monthly charge, it's going to be The Old Republic.
"..the publisher does not understand that a subscription model is not the future." Tell that to Blizzard. Although I doubt they can hear you over the construction of their diamond-encrusted busts of themselves.
It's very simple, If your game is Excellent like World of Warcraft, Aion, EVE, Planet Calypso, etc. then you can charge a monthly subscription and have micro-transactions all the while keeping gamers happy and making a ton of money. But if your game is half ass and lacks innovation then you better have a Fee Free environment and hope gamers play long enough to maybe complete one micro-transaction before uninstalling your crap game. There are about 4 or 5 MMO's coming out using the Cryengine 2 (Crysis) and if the game play is solid then I would gladly pay $15 a month for the visuals alone. Some developers just need to stop being lazy and step their game up instead of dragging the industry down.
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