In-depth Review: Dragon Ball: Raging Blast 2 - Electronic Theatre

The Dragon Ball franchise has had a turbulent time in the videogames industry over the past decade. The origins of the one-on-one Beat-‘Em-Up titles on PlayStation 2 and GameCube were met with significant critical acclaim, while the 2D Game Boy Advance, Nintendo DS and PlayStation Portable (PSP) titles varied in quality as much as they did in gameplay. The current-generation releases thus far have failed to evolve the formula beyond the high bar set by Dragon Ball Z: Budokai Tenkaichi on the PlayStation 2, the first title based upon the franchise developed by Spike. Dragon Ball: Raging Blast 2, as the natural evolution of that defining title, hopes to rectify this situation, but aside from adding new characters, costumes and gameplay modes, exactly how Spike are going to improve the formula is hard to identify.

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