Joystiq: On paper, Sonic Free Riders probably sounded pretty cool. Actually, on second thought, it probably sounded like a cheap and easy way to make a Kinect launch game. I can see the instructions to the developer: "Hey guys, you know that third game in the universally panned Sonic Riders series that we shelved a few years back? Well, take it, make it work with Kinect just well enough to get past Microsoft, and get it out the door by November 4th. But don't, and we can't stress this enough, put any work into making it worthwhile."