TVGB: "It’s been many months since we’ve heard anything on that Mirror’s Edge follow-up. Eight even. It’s only reassuring to learn then that EA hasn’t developed an itch to discard the franchise."
Don't, it sucked.
I took time out of my day to login at work just to disagree with you. That is all.
I logged on just to agree with you. Mirrors edge is one multiplat i really enjoyed
because the agree & disagree ratio for your comment speaks volumes and will hopefully encourage EA to give this IP another game. Mirror's Edge obviously has its fanbase.
"Don't, it sucked." you could not be more wrong even if you studied the art of being wrong for 3 years.
I too took time out of my day to login just to agree with you in your disagreeing.
I know you didn't shoot a dude in the face every 10 seconds it totally sucked. /sarcasm
I don't play the kinds of games your talking about, ME had a good concept & style, but bad execution, the gameplay was like a glorified Dragon's Lair.
The game looked good, but was very repedative, the time trials where the best part, but the story mode sucked. The sequel could be a good game, if they made a good story mode to go along with the game
I think more to with the difference he put his opinion across than you. When you don't like something dose not always mean it sucks it just means that its not for you. Mirror edge has fans so its obvious it dose not suck its just your his type of game.
where's my sequel i loved this game.
Ima takin away your bubbles.
Bring on Mirror's Edge 2! I all for a game that's different.
great game with an awesome atmosphere, shame that it was only 5 hours long but those 5 hours are totally worth it.
ME is an awesome idea with a somewhat flawed execution. Good game tho. Improve the shooting aspect of it, perhaps integrate it more tightly into the platforming and ME2 will be substantially better.
Can't you just play Brink. j/k I loved Mirror's Edge, but not killing a lot of people in the game made me feel I didn't achieve anything but run my ass off and save my sister at the end. The gameplay at the end had what you need in a sequel - running and shooting/melee(choice is yours). The "Still Alive" end song was as dope as the "Still Alive" song in Portal, and Ropeburn is still my favorite name for a NPC this generation.
Hope Brink is actually good. The SMART system sounds promising. The shooting aspect in ME was pretty weak. Unless they scrap it altogether I'd say it got to be improved. The other thing is ME relays too much on trial and error platforming. It is amazing when it works but frustrating when it doesnt, and it doesnt work (at least for me) most of the time. Sometimes wasnt clear the path to follow.
loved trial and error...ME is one of the few games that need skill this gen and i don't want it to be changed in order to appeal more ppl...
I seriously don't remember you could shoot in Mirror's Edge. I always evaded all enemies because that seemed to be the right thing to do.
There was a part of the game you had to use a gun...to shoot out a window. LOL
Wow, I just watched a Youtube video that shows some of the weapons in Mirror's Edge, and I can now say: I NEVER USED A WEAPON when I played through this game because for some reason I wasn't aware you could. I'm not sure how embarassing this is, but seriously, I had a heck of a lot of fun playing this game and running away from the enemies.
You just accomplished what the devs wanted from the start.. not firing a single shot through the entire story mode was an achievement/trophy, even. DICE knows their guns. They have made some great shooters, and the lack of emphasis on gunplay in ME was intended.
There is no need to shoot people in this game, and I say leave it the way it is for the sequel. It shouldn't be a significant part of the game so keeping the shooting as is will discourage people from playing it like an FPS. You can shoot if you want but it's going to suck, and that's ok.
Improving the shooting!?! It looks like you missed the point of the game. The next one should not even allow you to pick up a gun. Now THAT would be a bold and ballsy move. But it would also be a very different game on the already cluttered landscape of shooters.
:-), just add cool gun game-play.
I'd say take away the gameplay altogether :)
I Agree! Worst part of that game was the shooting! Take it out! It's not about shooting, and don't put me in senarios where I will need it! Also, Mirrors Edge 2 must be in development somewhere at DICE, but since they're working on BFBC2 DLC, MoH multi and Battlefield 3, it must be the lowest priority amongst all the FPS'!
Make it for a reason other than just wanting to drain it dry of money.
Right. I just hope it is not 'mainstreamed' to try and grab more sales. Basically, I think it needs more customization / freedom for the sequel to appeal to a bigger crowd. Notice I didn't say "online multiplayer" or anything. I just hope EA won't sell-out the game to the deathmatch crowd like Dead Space 2 and Bioshock 2 did.
Liked the game myself. I thought it was a nice change. I'm actually a Free Runner myself so I totally enjoyed the atmosphere of the game.
I like how a lot of people are suggesting they add more gunplay when that's exactly what made ME so unique in the first place. If DICE had emphasized the shooting, it wouldn't have had nearly the positive reception it received. ME was a parkour-infused action/adventure game, and should continue to be. Shooting was made as a last resort from the get-go, for those unskilled or too new to pull off melee attacks or think on their feet. It's the reason I loved ME so much, and why so many others did too. If you wanna blow crap up, go play CoD or the kazillions of other shooter titles out there. (just try a little harder on the storyline and character development next time, will ya?)
Well said, brother! I totally agree. I loved Mirror's Edge, not becuase it lookes good, but becuase of the "quiteness" and "freedom". I hope they implent a serious free-roam in Mirror's Edge 2. Screw multiplayer, this game isn't about killing. It's about parkour. Only implent multiplayer too if it's parkour-ONLY. No killing. No XP. Pure freedom. That's what it's all about in Mirror's Edge. Oh, and eas up the trophies DICE... Please?
Good franchise and one of the small beacons of light at EA. I wonder if the game would of even had a chance if EA were not there with their bags of money to support them. It's one of the only titles I will buy from EA(Bioware stuff as well) and if they hadn't of "acquired" more like borg assimilation of some of my favorite developers there name would never cross my lips and they wouldn't get my money.. it's a love/hate thing I guess