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PixelJunk Eden's Baiyon: 'Good For An Indie Game' Not Good Enough

As part of a feature-length Gamasutra roundtable interview, Kyoto-based artist, musician, and developer Baiyon discusses the view of indie games from within Japan.

"Saying a game is good 'for an indie game' isn't high praise," he says. That's not the kind of compliment I'd like to receive," says Baiyon, who contributed art and music to popular Q-Games developed PlayStation Network download title PixelJunk Eden. He is collaborating with the developer further on the upcoming PixelJunk Lifelike.

"It's like saying we should play indie games because it's charitable, not because it's a worthwhile endeavor in and of itself. To be looked down on in that way isn't much of an accomplishment," he continues.

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