Shacknews went hands-on with Naughty Dog's movie-emulating third-person action game Uncharted: Drake's Fortune at this year's PAX, and they interviewed SCEA's line producer Sam Thompson.
Shacknews: You've mentioned before that the game is supposed to be like a "blockbuster film" -- how are the cut scenes being handled?
Sam Thompson: So the great thing is that all of our cut-scenes are rendered in real time thought the GPU. So there's no separation in graphical quality between what you see in the cinematic and what you see in the game itself. There's going to be no loading times at all. It's going to be one seamless experience. It's going to feel a lot like you're playing a movie.