Your first tour through the features and gameplay of Killzone 3.
holy crap. did I just see a shotgun with a red dot on it?!
you did. It packs a punch on close but is weak at long as expected. I rarely use it scoped.
Yeah, running as an Infiltrator the first thing I had to do was unlock a better weapon. The damage decreases with range due to shot spread. It's great on small maps or close in areas but on Corinth Highway in Warzone? The Engineer and Tactician have both been great classes to run. The latest patch yesterday really has this beast humming like a dream.
Right. It is not advised to use the shoty for anything else but Warfare and Operations, both of them set on The Dam. I unlocked it as Medic, primarily because I wanted to unlock later the M82. Point is I ended up having a lot of fun playing warfare with it. The Dam is amazing for close combat. Its design is so good that allows for any range of combat. Have you checked the LMG? I read it was nerfed. I surely hope it is true. The accuracy of that weapon is/was? beyond ridicolous. No recoil when scoped at all and no bullet spread.
I don't think it is nerfed. I was in Warzone last night and we defending on Search and Destroy and I was shooting guys across the map where that large center stage platform is located. I was Helghast and we were having a blast. When I ran that map and mission the last time they got turrets built overlooking the demo sight and just raped the hell out of us. My favorite weapon is the Sta 11...as long as an Engineer is keeping the ammo crates repaired. The Helghast STA3 machine gun seen here: http://media.photobucket.co... is a little nerfed and is like the shotgun. It is inaccurate but it puts out a wall of lead with an insane fire rate. But it was like that in KZ2. I don't have many complaints at all. I would like to see some changes in the colors of the minimap. I was the target last night in Assassination and was having trouble seeing the zone. An infiltrator got into the area and was taking guys down with a machine gun. It's like that scene from Terminator when Kyle Reese was watching the Terminator Infiltration unit (Franco Columbo). The guy hit me with a shotgun blast and I went down with 3 seconds on the clock. It damn near killed me and then two of my guys burst in and cut him down with subs and I survived the round. I can't brag about the game enough. I buy a lot of games. Thousands a year spent on gaming and I may slow down purchases because I know this thing will eat such a huge chunk of next year.
The LMG is ridiculus they need to do something about it, you can snipe with the thing
What about the gun with the supressor or silencer? Is it good?
It's a beast!!! O_O (even in the KZ2 .. just wasn't popular) I can't deny I like it a little bit. :) Yet, I digress, it's like the Quick Sniping fiasco all over again - you can mow down whole corn fields of gamers with that thing.
I'm not keen on the silenced gun. It's a machine pistol. Takes a lot to take people down with it (but that's not a bad thing I suppose)
Just had some time to test the LMG and the M82 (standard ISA rifle). Lets start with the positive: Once unlocked, using the M82 makes the game feel like KZ2 but with tighter controls. The recoil is really good on both hip and sights. Bullet spread is perfect. Enough power at close range, deadly at long. Negative: The damned M22 LMG is extremely overpowered. As of now is the most powerful weapon at any range. It has to be a BUG. I dont think GG did this on purpose. Hip firing is perfect but scoped is totally wrong. I mean it cant be, the supposedly "inaccurate" LMG is dead on accurate at long rage. What also makes me thing this is a BUG is the fact, the M22 is the default weapon of the engineer class. Unlocked weapons (Sta3) are nowhere as good.
do post your comments over at GG websites in their forum this kind of feed back is always good login with your psn id and put your thoughts here: http://community.killzone.c...
fun game, initially i thought the controls were still off but after a bit you start to get used to them, looking forward to unlocking some weapons.
killzone is the best fps in every aspect original realistic and exsesible
I kid, but seriously, I want to play this so bad!
it doesn't matter how good and awesome looking this game is a typical xbox fanboy would say Halo sold more in first week than killzone ever will.... and that SOMEHOW makes them superior
sony needs to advertise this game like hell when it comes out
yeah lol they did that for killzone 2 and we sold 2.5 mil
It saddens me, but advertising will not help KZ reach halo sales.
"yeah lol they did that for killzone 2 and we sold 2.5 mil " no, they did'nt..just internet hype/reviews. + install base was inferior, most offf the call of nooby crowd did'nt like the controls, so with a good marketing campain, new controls, and 43/4 millions (february) ps3, the best console fps could sell very well. " no game takes more "skill" than the other" you are so wrong.
Please we dont need Halo related comments in this thread. Let us keep the trolls at bay. Regarding sales. KZ3 has potential to be a big hit. I'm expecting campaign coop to be announced at some point. Multiplayer is amazing and I'm confident the story will be great too. There is no reason for KZ3 not to sell well.
Basically this game will be a hit, only the media and trolls will try to convince you otherwise. I'll be buying this game as well as Crysis 2. But I think KZ3 will keep me glued to the screen.
why do you have to bring halo in here???? halo is good killzone is good. grow the fuck up. no person is superior to another just because of their game of choice. all fps's are generally the same. no game takes more "skill" than the other. even though the killzone or halo elitist will tell you different. im in this beta and its pretty damn fun. of course some things could be a little more balanced, but that is to be expected from a beta. for some reason last night i couldnt find any full matches . i guess today i will have to try again.
This game is going to kick so much ass! Sales don't always factor in a good game you know.
Looks like the critics are loving it so far.
Personaly im loving it but there is mixed feelins on Killzone forums
It looks to easy too get kills, not a good sign for me. And whats with the point counter? I liked it better when it was 1 point for each kill. 100 feels like they're just trying to make newbies feel more skilled than they are, a least with KZ2 point counter at the end of a game you can clearly see who is truly see who's been busting their nuts to get where they are and who needs more practicing.
it still shows kills and deaths at the end of the game
I am aware of that but in KZ2 it was more evident here its 100 for a normal kill then extra more for the fancier kills.
its just as evident
to be able to include more increments of points so now you can gain 50 or even 25 points otherwise it would have been .5 and .25 points = weird. I believe thats why, not for the noobs.
50 points for a bot 25 for an assist 250 for headshot 50 protecting assassination target 150 for surviving assassination and so on....
I pre-ordered the Helghast edition.I can't wait!
The press seems to like the MP so far. It does look amazing, especially the Corinth Highway looks huge and impressive, espcially with the mechs and such. Nice preview. And when does Europe finally get some confirmation about a Helghast- or other special edition.
KZ3 BF:BC2 (with vietnam) RDR (with undead nightmare) Uncharted 2 those 4 will be all I need to keep me occupied for multiplayer next year regarding shooter action =)
They've ruined the the standard ISA rifle from kz2. I picked one up in a match ( havent unlocked it, im not high ennough rank yet ) and instead of the dot from kz2, it's a white cross WTF. There's balancing issues too, I've been in multiple games where it's 1vs6 or 2vs6, and it stays that way. The shotgun pistol is good though. The robot mech things and jetpacks are f$#*ing retardedly unbalanced. So far, it looks like another unbalanced mess with A.I strewn throughout the maps ( sentry guns, drones and bots) Why do they think it's a good idea to have A.I getting kills for you in multiplayer? it's just cheap. The whole point of multiplayer is to play against other people, not against A.I
the placement of drones and bots are for strategy purposes,it doesn't take much to kill these also.
was that hip firing was more accurate than scope firing. Someone PLEASE tell me this has CHANGED for KZ3!
scope firing dramatically reduced recoil in KZ2 so that's a big advantage for long range encounters. For close range though, hip firing is better due to the slow aim speed when ADS. That's perfectly fine to me.
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