We can't put our finger on a formula, but sometimes those talented developers manage to create a world that's so vast, nuanced and organic that it almost lives.
Mass Effect's world? jeez how much design has gone into that world Shenmue?
Daemons souls, gta vc, masseffect, oblivion, sotc, World of mgs an d splinter cell, and I know im missing some
oblivion is trees cut and pasted
Every other great games with awesome worlds like the Mushroom Kingdom where eating shrooms gives you super powers
"Mirror's Edge" Yeah....too bad you're out of it in 2-3 hours.
Red Dead Redemption, too.
Rapture? lol. The moment I walked into that place I couldn't wait to get the hell out of there. Creepy bastards.
To me, it's a tie (for no. 1) between Dragon Age (Imo, the most beautifully and well-thought out crafted world there is) and RDR (mainly coz I loved the character in the game and played it well after the story was over.. soo much to do.. soo much to explore.. though the interacts pale in comparison when compared to DA:O).. And for all those who know me outside of n4g, I'm sure you know about my long struggle to leave the world of WHITE KNIGHT CHRONICLES lol >.< Luckily I'm @ college from 7am-9pm, so I am not on it everyday now :D One world I'd dare not enter: Dead Space. I'd be like "LET ME THE FUK OUTTA HERE"
I totally agree with Red Dead Redemption, Rapture and San Andreas.
I would hate to be in the BioShock world, [email protected] Splicers.
God damned SPLOICERS! /Atlas
I wouldn't want to leave the world of GTA. Cause mayhem, get laid, do drugs, shoot all kinds of guns, run from the law, ride around listening to music, you die and come back to life..lol
Money, fast cars, a drug empire, easy women, being able to do what the hell you want. That has to be every guys dream.
How I would love to be an assassin...
Where is Silent Hill.
The uncharted 2 world isnt any different, its supposed to be OUR world. Not like an alternate reality
Brb, going go look for the lost cities of endless gold and the fountain of youth. Where one special gold dagger can move mountains.
Its called LEGENDS. We have those in the real world, you know? Shambala, the lost city of gold, El Dorado All of those are legends and myths that have been around for hundreds of years. A different "world" would be something like fallout, or something like bioshock would be something like a different reality As much as im a fan of UC2, it doesnt have to be brought into every "best" discussion for no reason
Thank god you are done here.... I see why you have 3 bubbles. I bet GTA is not our world here too to you.... RDR? Please just go. Oh, you already have.... A legend or myth is just that. In that world, it was true. In ours, show me a fountain of youth. While you are at it, I'll take a money tree too.
Someone has Troller's Block.
Isnt rapture supposed to be att the bottom of the atlantic ocean in our world? Cant really see th difference between uncharted and bioshock in this regard. That said i wouldnt want to go to anyone of those worlds. Would like to go to the katamari world though.
Your an idiot writersblock... Uncharted 2 is based on myths but in Uncharted 2 the myths come true. There are monsters and Nazi Zombies. Fallout 3 is the same as Uncharted 2. Its a normal world where something happens and it changes into a different world. In Fallout = Nuclear War In Uncharted = Myths come to life
And the entire star wars universe
Ha! I was just about to say KOTOR.
Oblivion for me (high spec PC at the time). I used to just wander.................Man i hope the next in the series continues along the same lines.
The land in Shadow of the Colossus, I wanted to keep exploring it and keep playing that game.
But would you really want a one way ticket there? Surviving by eating lizards? Being hunted by giants? I think living there would suck big time. But if you factor in the ending i suppose living there is possible.
I would never leave cyrodil, I could live there forever. I spent hundreds of hours just exploring that place, and I still never finished.
OMG wheres terminator salvation i could spend all eternity in that world
Viewtiful Joe /thread
It's often about the level design (helps to have secret passages that are nevertheless intuitive to find) and theme. Tailor made music that is atmospheric or infectious also helps. Jet Set Radio Future - even when it becomes difficult (e.g. in the sewers) it's still a unique place to live in, going around in circles listening to wacky Japanese pop. It becomes infectious even when it starts to drive you mad. The Dreamcast game arguably has a better art style actually as the cel shading is purer feeling but the DC game is harder to enjoy being in all the time because there are police chasing you within levels. There's also more opportunities to grind in the Xbox game. Banjo Kazooie on the N64. The Resident Evil remake on the Gamecube - admiring the detail of the rooms and seeking refuge in the safe rooms. It's a gothic horrror masterpiece but it annoys as it goes on due to lack of ammunition. I'd consider including the first Metroid Prime game for the Chozo Ruins and Phenandra Drifts alone but it does get very tense in places, particularly where ghosts are involved and it's ultimately just a bit too deliberately isolating to enjoy being in all the time.
Enjoyed Bioshock the atmosphere was awesome!
the absence of stalker series is by far the fail of the century
Okami and Shadow of the Colossus worlds.
Super Mario 64 and Galaxy worlds would be fun as hell!
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