GEV says: Back in 2008 (not so long ago, it turns out), LucasArts released Star Wars: The Force Unleashed (right here on Earth, actually). We were told to expect to really feel what it was like to be a Jedi, and to wield the Force itself as a weapon. While there were high expectations for the game, it turned out to be a bit of a mixed bag. The Force Unleashed featured some fantastic storytelling, but the combat wasn’t quite up to the level of the sales pitch. Fast forward to 2010 and LucasArts is at it again with the release of Star Wars: The Force Unleashed II. Did Lucas Arts learn the right lessons from the first game? In fact, they did. Unfortunately, they missed the boat on quite a bit of what charmed us about the first game.