Rely On Horror shares some snips of news about Resident Evil Revelations from the new ONM magazine that hit stands today including the ability to now move and shoot as well as some potential Majoras Mask-styled time events.
"You can move and shoot now" *rubs eyes* hmmm *rubs eyes again* ....... HOLY CRAP LOL
Wow, its not like any other 3rd person survival horror games were doing that 2 & a half years ago.... *turns on Dead Space*
Dead Space runs circles around RE5, pun intended.
It's not like a game 2 and a half years ago COMPLETELY ripped off every major horror source and made a game of it's own based on it. Over the shoulder horror (RE4 much?) Horror on a space ship (Event Horizon much) Zombies aka Necromorphs (Resident Evil much?) Man in a suit with mask (Every game out there much?) By the way, Resident Evil Outbreak: Field #2 called, it wants its move and shoot back ---> Resident Evil: Revelations.... Oh, nvm! Get lost Dead Space fanboy. You gys always come trolling outta no where on a Resident Evil forum and spread your bullshit.
I know Resident Evil, a game with camera angles (Alone in the Dark), a big mansion (Sweet home or every horror movie ever) and Zombies (Romero films) is the measuring stick of originality isn't it. F*ck Dead Space for copying something right! It's called inspiration.
@ Leonesaurus. I've played every RE apart from Survivor on PSone. See if your going to play that game (that Dead Space is a rip off of other games), then what about the original Resident Evil ripping the whole survival horror and haunted mansion concept from Alone in the Dark? How about Mass Effect 2 being a rip off of Space Invaders? The 2 of them involve flying a space ship and the whole purpose of the game is to save mankind from a murderous alien force. But wait didn't RE5 'steal' a cover and buddy revival system from Gears of War.... Dead Space is what RE5 should have been.
@Jony_dois: Actually the original Biohazard/RE was inspired by an old Famicom game called "Sweet Home". Everything from the mansion to the door opening load animations came from Sweet Home, so basically it's a case of Capcom ripping off itself. Furthermore, a cover system was implemented in RE4 for a chapter (the helicopter assault on Sadler's island base). How about next time do abit of research champ.
Yawn. First game to use cover system that we see in most 3rd person shooters today, including RE4 & RE5 was a Namco game released on PS2 called kill.switch. Are you saying that Shinji Mikami wasn't heavily influenced by Alone in the Dark when he created Resident Evil?
i know its a good game... but to us fans of "RE" series... it doesnt matter if there is run and gun or crawl and gun or whatever.. there are some games which you cant just pick up and start to play and enjoy every bit of it... some games are for fans, ppl who are following the series from very start... i never had any probs with RE controls.... they suppose to be slow paced thts how it was in the first RE ... i just dont understand that if controls are not same as COD or Geow... then that game isnt worth trying.... i loved every single RE game... loved RE4 and plat RE5... but i must say one thing which is .... after playing RE5 ... its not survival horror anymore... its more like action ... peace
Something Resident Evil 5 should've had...arghhh! :@
That sounds pretty cool... Capcom is killing it on the 3DS!
mehhhh capcom sucks , Dead SPace is the new Resident Evil
Dude, you should be a comedian!!! XD
Because he's right?
Not according to sales it isn't. It almost flopped harder than Mirror's edge. While RE5 might have been a subpar RE game, it went on to sell 6 millions copies. It's going to take more than one decent game for Deadspace to topple RE.
If they make this game move and shoot, then make RE6 move and shoot too :D
wowww great analogy
No Shinji Mikami, no Biohazard. Keep dreaming, Dead Space is now the new survival-horror king. (Surpassed only by Amnesia) -End statement
I really do.... I agree the lack of Shinji Mikami is a disappointment, but it's Resident Evil done RIGHT. Why complain anymore?
How do you know that? You think just by simply adding movement while shooting would automatically make this a Resident Evil gamed done RIGHT? So what you're saying is that the previous RE games weren't? Biohazrd was SHINJI's Baby, the story of RE5 was a total digrace to the build-up of the first five games. -End statement
It will be just another disappoint to RE fans...
I find it interesting how there is one questionable game, Resident Evil 5, not even a bad game just questionable, and everyone acts like Resident Evil sucks now. Really?
Running and Gunning err Walking and Gunning isn't new to Resident Evil. Biohazard: Outbreak: File #2 was the first "true" RE experience that created the move and shoot aspect to survival-horror, unless you count Dino Crisis 2 (which isn't exactly horror). Oh and to all the haters and Dead Space fans out there you think RE sucks and that Dead Space is the survival-horror king. My Response: HAHAHAHAHAHAHAHAHHAHAHAHAHAHAH AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA HAHHAHAHAHAHAHAHAHAHAHAHA!!! XD Dead Space takes EVERYTHING Resident Evil / Biohazard has worked their fucking ass off for to establish, along with a numerous amount of other horror sources, and makes a game of its own. Unless they finally invent something ORIGINAL, that hasn't been established in horror titles (better horror titles) then MOVE THE FUCK ON. HAHAHAHAHA Dead Space is the king of survival-horror.... XD That was the funniest shit I read all fucking day!!! LMAO ----------------------------- ------------------------------- ------------- On a side note, that's AWESOME to hear that RE: Revelations is bringing it back again finally for Resident Evil. It's looking FANTASTIC!!!!!
Isn't it Resident Evil? What is that? Some weird European title they gave it? Like Star Fox ----> Lylat Wars Teenage Mutant Ninja Turtles ----> Teenage Mutant Heroes
Biohazard is the Japanese name for Resident Evil.
it certainly comes down to something, when the selling point for a game is you can move whilst shooting...i mean WTF??
That isn't a selling point, Capcom hasn't advertised on this at all, but it's a common complaint of Resident Evil 5 and Capcom listened, so that's a good sign. ONM brought it up, not Capcom.
Okay, the 3DS seriously needs dual analog sticks. Not just for shooters, but for any sort of third or first-person camera control.
"...the camera style changes to a first person view when they aim, with ONM also confirming in this mode players can move and shoot while aiming. Given you’re not going to be running and shooting but stick to a crawl as you can allow yourself to pace around as you aim." So they're rehashing RE: Dead Aim now? Way to go Capcom! Keep beating that dead horse!
It makes sense with the screen size to aim more properly and the shift is much more natural from the gameplay I've seen.
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