Submitted by OutLaw 2006d ago | news

CellFactor: Revolution Interview

While there haven't been too many games released that use AGEIA's Physx PC game physics processor to its fullest extent, that could change with the release of CellFactor: Revolution. Originally developed as a one level demo to show off the AGEIA processor features, developers Artifical Studios and Immersion Software recently decided to expand and improve on that demo will a more fully feature title. FiringSquad got a chance to chat with Jeremy Stieglitz, the president and lead designer for Artifical Studios, to find out more about their plans for CellFactor: Revolution (CellFactor: Revolution, Evolution, Industry, PC)

New stories
10°

Twisted Metal University Lesson 2: Vehicle Tactics

7m ago - Chad Cox // Producer, Twisted Metal writes: "Today’s lesson focuses on risk vs. reward in the... | PS3
20°

Lollipop Chainsaw - Valentine's Day Trailer

8m ago - Check out the new trailer for Lollipop Chainsaw | Xbox 360
40°

Remember G4? Too Bad It Died

27m ago - Remembering the Television station for what it was......not what it has become. | Culture
10°

The Sega Addicts Kids Table: Episode 27 – Hot Crumpet

28m ago - Stevie Grant writes: "So another dull week of your life has passed and there’s nothing left to do... | Industry
Ad

Study Game Design at DeVry

Now - DeVry University, is an accredited* university offering you the flexibility of over 90 locations, online courses and a wide variety of bachelor's a... | Promoted post
10°

Kid Icarus: Uprising Weapons- Strike Blades

29m ago - Chris Buffa (Modojo): Kid Icarus: Uprising looks sweet for a plethora of reasons, including weapo... | 3DS
Related content from friends