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Shacknews: Fable 3 Review Part One

Shacknews: "When I sat down to start Fable 3 over this past weekend I wasn't quite sure what I was getting myself in to. Over the first two games, the series tried to strike a unique middle ground for fantasy role-playing by merging the requisite vast world with an epic story, while making it easy to get in and play. For Fable 3, I knew designer Peter Molyneux intended to push ever harder to make the game approachable. I was most curious, though, whether his hope to bring out more emotional connections by holding hands with other characters would work and how the grand twist of becoming king and having to cope with the realities of rule would play out."

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