When you first start playing Fable III, you’ll be forgiven for suspecting that Peter Molyneux has finally gone mad. Throughout Lionhead's action RPG sequel, you’ll be bombarded with design decisions which seem to have been made just for the sake of changing something, or even worse, simply for the sake of being quirky. It will all feel very odd. But give it time. Stop thinking about why things are the way they are. Accept them and just get on with it.