Gamasutra: Now that Kinect is coming out, you guys are obviously putting a lot of your resources behind it. Where exactly do the priorities of Microsoft Game Studios lie right now? How much focus is on the Kinect and more casual games compared to the hardcore games like Halo or Gears of War?
Phil Spencer: Well, I’m very proud with how Halo Reach has done in the market. That was a long undertaking. We worked with Bungie really hard to make that game be what it is, and it’s nice to see the review scores and the consumers have definitely showed up, which is nice. And Fable is shipping [this] week, another one of our core franchises.
The core has been core to our success from the beginning. We get that. It wasn’t by accident. And when I think about how we can continue to evolve our platform, adoption by the core of our new technologies is really important to us.