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Analysis: Cloak and Dagger - Stealth-Based Competitive Multiplayer Redeemed?

'Defying Design' is a Gamasutra column by Jeffrey Matulef analyzing gaming conventions and the pros and cons of breaking them. This week's column explores the emergence of stealth based competitive multiplayer.

JM: I've always found one of the greatest appeals of video games is their sense of mystery and discovery. That I'm using my wits to delve deeper into a world's secret. As such, I've never taken to most competitive multiplayer games. Simply getting to the end of a round and seeing my stats never felt very fulfilling to me.

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