Play mag takes a look at the effect Enslaved’s characterisation has had on its perception of other recent titles.
Couldn't agree more. I was about a quarter of the way through Castlevania when I bought Enslaved. Haven't returned to Castlevania since. I have two chapters to go and don't want the game to end. Castlevania is excellent and I will return to it. But Enslaved is a special game. Eagerly awaiting any DLC. I'll definitely play through again, probably on easy to clean up the rest of the achievements. Looks like I'll finish normal with 65% of them. Might be the only way I defeat the Rhino without getting hit and rescue Trip from the Rhino and Dog in 35 seconds or less.
After reading this article i will probably buy enslaved. the author raised some very interesting points. However, just like in the movies, there is always room for cheesy acting and b-movie type scripts in video games.
The opposite for me, I struggled to finish Enslaved, hardly any plot, just sop opera.
...some games just grab you in a way that makes you appreciate others games a little bit less. Likewise it feels good to be a gamer whenever this happens for you. It's happened to me several times over my lifetime and feels just as nice whenever a game takes me there. When that stops happening it time to put down the controller :)
Pfft! Uncharted 2 has ruined all other games including Enslaved! Uncharted 2 is one of the best games of all time, probably the most perfect one! The quality is outstanding! Enslaved is just one of the better multiplatform games, nothing special, metacritic score: 79
What's the correlation between metacritic scores and the very specific components of storytelling in Enslaved that the author is discussing? There are plenty of games with horrible writing and storytelling that receive very high metacritic scores. Your post also reads like you feel like you need to defend the PS3 or Uncharted 2 for reasons unknown to me.
Sorry, I havn't read the article, just the topic.. Usually i read the whole article, but i really thought it's about the "superiority" of Enslaved and I thought that's a bit exaggerated..
I don't get the comparison Enslaved's characters are far deeper than Uncharted's.
IDK, I think that NT made a better all round package with Heavenly Sword myself. Sure, it was a little short but the balance between gameplay and story was a lot more even than in Enslaved and the game benefited as a result. The combat and game play in HS was just a lot, lot deeper and more rewarding than the guided platforming and shallow fighting of Enslaved. HS was an underrated game that came too early in PS3 lifetime to get the sales it should have gathered for it's quality while Enslaved is a good looking multiplatform game with a brave emphasis on the story side of things which, sadly, isn't matched by it's game play. It's the perfect ad for why a game needs BOTH to sell these days. The story, though massively important to me personally, is only really affecting and effective the first time round and putting so much into that basket without the safety net of MP(on or offline)or even the score attack thinking of vanquish means that the rep[lay value of Enslaved was always likely to be an issue for many gamers. Allied to pretty shallow game play mechanics there just isn't much beyond the good looks and the story to keep you playing esp after your first run through. So, to me, NT chose a very difficult route to navigate safely-they hoped to sell a game based entirely around it's SP and it's story and without a big name to support the IP it was always a risky move. Then when you think of the quality of games in similar genres this year(and right now in a few cases)it becomes clear that to succeed with their plan NT needed to make the SP of their game perfection itself and it's FAR from,being that even if it's taken a great source to crib from. It's a great effort and in richer times people might have been more supportive but when Vanquish is getting attacked for being too short and having no MP even while it's got tons of other incentives to replay then Enslaved, (without score attack modes or much room for speed runs etc)was also going to lose out. It's a shame that they sold so few but I haven't (and I liked the demo pretty well even if it wasn't very punishing or challenging to pick up)bought it yet mainly because I look into the value of games right now with money being a little tighter than usual. It's sad that I don't feel I can always support the things I often like best in gaming(like a developer bravely pushing their storytelling or mo-capped animations for facial stuff and so on-the stuff NT did for HS is still among the best ever in this field for my money)but when I really think NT have moved backwards since their last game I don't feel TOO bad and just think NT bit off a bit more than they could chew and guaged the market a bit incorrectly. 80,000 sales, though? Makes me think they deserve a little more than that and esp from those gamers who don't do online MP and complain about the lack of deep storylines in gaming-where are all of them right now? All playing C'vania? I WILL pick it up one day and even if it's at a reduced price can still show some support for NT putting story high on their priorities. For, me, though, it just doesn't do enough outside the story to merit rushing to buy bit near release.
I own both Enslaved and Castlevania and as good as Enslaved is I would still have to recommend Castlevania over it.
yea i think that the author was impressed by the story and acting elements of enslaved more than the gameplay. In fact he did mention that the gameplay of castlevania was top notch.
Enslaved's gameplay was fun, quick, and while the combat wasn't deep at all the story and characters honestly make it a nonissue. Anyone who complains about gameplay obviously hasn't ever played games before - I mean in games of the genre there is never innovation - Hell GoW has been using the same combo for 5 games now.
Mastodon We get it you love the game. Doesn't change the fact that the gameplay is severely lacking in the game. I have both Castlevania and Enslaved, and while Enslaved story is interesting (base on a 400 year old book), the gameplay is way too easy! The game deserves IMO 7.5 - 8 but nothing more, and i completely disagree with the author that Enslaved ruins other games. Enslaved would have made a better movie than a game.
This game needs to sell more copies. 80,000 across two platforms? Come on people. It's great stuff. Please tell everyone you know to get it. Not because that means we get a sequel, but because it's an experience that everyone should have.
"it's an experience that everyone should have" for 20 dollars six months from now.
It's a bit short, but I found myself nodding in approval all the way. I'm becoming tired of games that deliver the tried-and-tested staples of video gaming convention time and time again. These days, stroy telling and deep characterisation are what grip me the most. It's why titles like Heavy Rain, Alan Wake, Silent Hill: Shattered Memories, Mass Effect 2, Red Dead Redemption, Yakuza 3 and Enslaved have been my favourite games in recent times.
Story, but more importantly the chemistry between lead characters. I feel Enslaved & Prince of Persia (with Elika) are all built around the same ideas.
hey guys i wasnt planning on buying enslaved for its gameplay becasue honestly its old and boring but the graphics are amazing and apparently the story and characters are aswell so i will probably rent this somewhere down the line when its in the bargain bin xD
i just finish game on ps3 and game is great, and now go for castlevania
Bubble up. Good for you for not being simple-minded enough to listen to ridiculous PS3 fanboys mad at Ninja Theory.
With all honesty Castlevania runs circles around this game. I mean, it is a good game but nowhere near as good as Castlevania. I have finished castlevania before I started playing Enslaved so I think I know what I'm talking about. But to each his own I guess. Everyone has different opinions.
I felt a lot differently about Enslaved. I found it to be very lackluster in every way possible. You could not connect with the characters at all. Monkey was just boring, and lacked pretty much everything that makes this genre good. Sure the graphics looked great, but the gameplay was just plain horrible. I was not able to get any sort of immersion at all out of this title. I generally did not care for what happened to the characters. Hey I got an idea lets make a character that gets enslaved by a Heavenly sword ripoff chick and only 2 chapters in lets make them care for each other.... That is a load of crap! At best this is a rental....
I supppose shooting random sparl(ling) pixels in Uncharted 2 and call it a Treasure hunt is great game design. Right.
@R_aVe_N You obviously never played Enslaved... nor have any idea of a term called Stockholm Syndrome.
I see the NT defense squad is in full effect as always hehe. Those were two of the worst replies I have seen really. First of all nobody said anything about Uncharted 2 so STFU. I do know what Stockhom Syndrome is and really do not care. The bottom line is the gameplay sucks end of story.
lol wow people get so buthurt when you talk about games they like in a bad fashion. The truth hurts this game is a turd. The graphics could not save the game in the end. The gameplay was horrible!
which points out the real strengths of this game (characterisations/production values). Not too many games this gen can match NT for this quality in their games - Heavenly Sword was so good for an early PS3 title despite the crap that was thrown at it.
My major gripe is that she nukes your braini whenever you start exploring the environments a little too much for her liking.
Is this article for real? Enslaved is a piece of crap, infact, along with Quantum Theory, it's the worst game I've played this year. It flopped not only as a game but also in sales. And comparing this POS with Castlevania only goes to show the level of intelligence in this article. I wonder, what would I rather play; a gorgeous looking game with incredible soundtrack, versatile gameplay, great characters&voice acting, 20 hours gameplay, a game that keeps content coming even late in the game with epic feel surrounding it or 6 hours game, with "magnetic" platforming elements (is it even possible to miss a ledge?), annoying characters, enemies that are rip-offs of Dog from Half-Life 2 and boring combat. Oh wait, that's not even a challenge, I already bought castlevania.
I'm going to hazzard a guesss and say you havn't played either of Quantum Theory or Enslaved. Quantumn Theory's sales alone show how nobody bought the game so everyone is stating how they played the game from the Demo. Again I am going to guess that you played both Demo's of QT and Enslaved but you played them once, convinced yourself you didn't like them and deleted them. I don't mind your preference from one game over another, nothing wrong with that. What I do mind are people that havn't played the games from start to finish before running their mouths about how bad those games are. Demo's don't reflect the overall quality or a game as they don't deliver the whole experience, and surfing reviews may alert you to common precieved issues of the game but is no substitute for playing the game fully yourself.
Bubble up. Intelligent comment. Wasted on fanboys. Don't waste your time.
You do not have to buy a game to play it these days you know that right? I rented both and played them although I did not finish either I just could not stand to play them to the end.
Actually, I played both (I don't like criticizing things I haven't even tried, tried QT in gameshop and borrowed enslaved from a friend). So I guess your comment flopped just like enslaved did. Besides, dissing demos are we? Aren't demos a way to try a product (at least a portion) before you buy it? I've never played a horrible demo and witnessed a great full game.
I'm sorry, I have to agree. Enslaved is actually one of the worst damn games I have ever played. It fits right in the same category as Lost Planet 2. Flat Dry & Boring. 14 chapters of telling someone their going to break someones neck is too much for me.
Sorry autopilot mechanics a good game does not make. I like GAMEPLAY in my games. Take your 6 hour interactive anime elsewhere.
Ninja Theory = No buy
Ninja Theory + Enslaved + Heavenly Sword + DMC = Epic Fail x Capcom = Capcom + offtopic = i dont care
Yeah Enslaved just didn't do it for me. It was very Jak and Daxter like but it didn't have their appeal. I laugh at everyone getting angry because people are sayin that it's nothing special. They didn't like it. So what? At what point in time did it become okay to attack and call people names because you have a different opinion? I mean seriously must everything be a blood feud? Naughty Dog worked hard on their game and every sees if they can take a dump on it every chance they get. It's good to see that Sony still has respect enough for developers to still strive to reach tthe level of their games but Ninja Theory definitely needs to try harder then Enslaved.Characters definitely need work.
I don't understand that either. The first thing people usually say is "You obviously never played Enslaved" That is just the way the internet works. People are not happy when you talk about stuff they like. That is the issue with fanboy crap. Just because I don't like Enslaved does not mean that others have to hate it too.
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