Resolution's Jennifer Allen writes: You have to admire a man like Peter Molyneux really. While lesser mortals know that you shouldn’t make promises that you can’t keep, Molyneux blazes in promising the world in his next game. Predictably you never get the world. You get a very respectable game but one that you can’t help but feel slightly cheated by because it was hyped up to ridiculous levels with no chance of actually meeting expectations. So we come to Fable III, a game that has the weight of the world on it in every sense yet still manages to be a great success.