SANTA MONICA, Calif. — You awaken in a tiled room, strapped to a chair, hooked up to an intravenous drip and surrounded by TV monitors broadcasting images of numbers and your grizzled face. You're being interrogated by a shadowy figure from behind a glass wall who issues a stinging charge of electricity each time you brazenly dismiss his questions.
"I don't know anything about any numbers!" you scream in retaliation.
It's clear from the first moments of "Call of Duty: Black Ops," the year's most anticipated first-person shooter from developer Treyarch, that the game's protagonist won't be the strong, silent type, a departure from previous installments in Activision's 7-year-old military shoot-'em-up franchise, which usually stars men of few words.