Gamasutra Interview: Bigpoint's Adventures With Unity

Bigpoint has recently begun showing media a demo of its upcoming game, Ruined Online, a multiplayer online game set in a post-apocalyptic San Francisco. The team has been working particularly with Unity Technologies on the project, and has learned quite a lot about the rapidly-growing engine on the way.

"They've done a really great job with the technology," CEO tells Gamasutra -- but there's still a barrier. "On the other side, we still have a big issue with this kind of technology, because you still have to download a plug-in," he points out. "That's something we have to figure out in our next year as soon as we launch a Unity game."

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