Is there such a thing as too realistic? That's a question we often ask ourselves when it comes to video games. There has to be some element of fantasy to make the experience enjoyable. Look at racing games, for instance. How much fun would it be if you had to take the car in for an oil change or put air in the tires? That sounds terrible.
Armed with this opinion, we're not sure how we feel about Breach, Atomic Games' upcoming first person shooter that is a spinoff of actual training software. The game is all about using cover and taking it away from your enemies, and things just became even more serious with the inclusion of a HardCore mode. How will it change the game? Check this out.
John Artest (RunDLC)