GameSpy fired up the PS3 version of UT3, and the first thing they noticed was how crisp it looked. Their demo largely showed off Necropolis, a stage that shows off the Necris' native environment. They'd describe the art design as something along the lines of if H.R. Giger got to design Constantinople. It's a beautiful city, but strewn with tentacles that line its bridges and walls. With that in mind, their hands-on time complemented Li's two rounds of Warfare that he played at Midway's booth on the show floor.