VGD's Edwin goes head-to-head with Ubisoft’s Julien Laferrière. Just how will Assassin's Creed: Brotherhood rectify the second instalment's flaws?
AC2 was overrated IMO, but then I'm not so keen on open world games
It was good, definitely better than the first
First game was brilliant and the second improved a lot in the gameplay and I also enjoyed the setting more. I just realised AC is actually one of my favourite game series but I don't think brotherhood needs to exist, could have been nicely rounded off with modern day Desmond as the story was hinting towards. Also don't think every game needs online, and this is definately one of them. Great series regardless.
Yes it was. I don't really like the idea of Brotherhood. It reminds me of MMO's...
The 1st one was overrated, 2nd one was much better.
their both overated
Story wise none of them are overrated ! xD
If it hadn't been for UC2, AC2 would have been my GOTY. I'm looking forward to AC:B
Good to seem them addressing the issues
http://n4g.com/news/631220/... brand new video-interview. look into it and app it :)
Seriously? #3 Too many features... I LOVED that there was soo many different features, it was may more diverse not as repetitive as the first I loved Assassin's Creed 2 it was one of my fav games in this generation, enjoyed it from beginning to end, and got the Plat. trophy
My biggest beef with AC2 was simply the inability to replay story missions.
that's really something that annoyed me too
ACII was well made, but it's boring. It has too much traveling by foot and climbing and scenery that isn't fun to interact with
All good points. But I'd like to see a more detailed summary of current mission objectives. Sometimes after watching a lengthy cutscene in AC2 (which were hard enough to follow with the characters randomly switching to Italian) I'd find myself thinking "what am I supposed to be doing again?" with the mission objective often only a few words long, like "kill John Smith" and by then I've already forgotten the reason for assassinating him. It would be nice to have a summery similar to say Oblivion, where a short paragraph just goes over whats just happened, that way it would be easier to follow the story if you have a momentary lapse of concentration, or after taking a long break from the game and returning having forgotten most of the characters names. Picky I know, but that's something I'd personally like to see.
I loved the first Assassin's Creed. The second didn't feel right to me. It felt more like an open world game in the vein of GTA with stealth as an afterthought. My favorite thing about AC2 was the unlockable final cloak that made you infamous no matter where you were. Suddenly, stealth mattered. A tad late though. Also the assassinations themselves didn't feel like "you go and kill him" it felt more like I had to kill him the way the devs felt I should kill him. These new "Challenge: Don't be detected" sound like they will be in the same vein. The devs will set a way the assissnation will go down and you have to perform it in that fashion or it won't happen at all.
both extremes; maybe a trophy/achievement for going through the entire game without being seen and only killing your objectives (a la MSG4) and one for completely your objective with being seen by nearly everyone, making each assassination a public spectacle, like it would have historically been done.
AC would have been a way better franchise without the whole 'animus' angle. I'd rather just straight up period based conspiracies. The whole plot line re. the pieces of Eden is cool to an extent, but it goes a bit too Indiana Jones 4 in the end for me.
the hookers werent naked,their biggest mistake
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