GamerNode: "Platformers are always looking for new ways to renovate the genre, most of the time with middling results. For every Braid, there's a dozen games that didn't get it right.
Lost in Shadow, coming soon from Hudson, looks to avoid becoming one of those dozen, creating a world where the players plays, for the first ever I'm sure, a shadow. Instead of playing on the platforms and ledges that are in the foreground, you are instead traveling on their shadows, as a boy whose shadow was ripped from his body. This creates a dilemma: does seeing the platforms while jumping on their shadows create a visual difficulty that will affect overall enjoyment? The answer is, well, sometimes."