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Moments of brilliance, moments of bleauugh

Justin Kemppainen, Minnesota Game Examiner, writes:

Not every game created can be entirely brilliant. In fact, very few games in existence draw anywhere near of that pinnacle of design, form, and function, creating stunning worlds of beauty, fun, and mirror-shine polish. Some games are okay, and some are just plain terrible.

Yet sometimes, a game is created that does a few things with shining perfection... and everything else with appalling, dismal failure. Before you is a tribute to those games with elements, bits and pieces, done better than almost any other creation to date, but somewhere along the line, something fell short, and thus doomed it to meager sales and relative obscurity.

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