Networkworld: Bethesda, you may recall, used to be the buggiest game developer in the business.
"But wait," you're saying. "Used to be? What about Morrowind? Oblivion? Fallout 3?"
Deloused saints, all three, contrasted with Arena and Daggerfall--and I'm talking the latter two fully patched and running (but never quite purring) on their best days.
So to hear Fallout New Vegas has a bunch of play-snapping bugs after all Bethesda's done to spotlight quality control is kind of surprising...even if the game technically owes its existence to a third-party developer with an increasingly suspect track record.
but I still cannot stop playing it. Yes, it's a huge F:3 expansion but for me, that is a good thing. Besides, we all know what we are really waiting for....ES:V.
Haha... I'm so tired.
I actually laughed at that headline.
Somebody cut me off.
Whoa whoa whoa...
It's a good game!
It wasn't made by the same team as Morrowind, Oblivion, or Fallout 3 though. It was made by a lot of people who did the first two Fallout games.
I'm just glad it's as good as it is. Look at what came out of Rare's dissolve: The Rare we know and loathe today...and Free Radical...who made some awesome FPS's known as Time Splitters...and finished themselves off with Haze. : /
This entire article is stupid. It has glitches, yes, but people are happy with the gameplay. Either that, or they're hating on the game because Obsidian made it instead of their precious BethSoft.
My only concern is the freezing part during the game, because it locks my system up, during an hour or two of game play. I've seen my share of glitches, where textures wont load for the next cell I am about to enter, they just stay a low res. texture, or the the hiccup of running around the mojave desert.
I hope the patch fixes that issue of freezing.