Enslaved is a true oddity in gaming, especially in 2010. It does so many things right, yet never manages to fully realise its true potential. It starts with plenty of promise but never seems confident enough to hand over full control to the player. It feels as if the second half was rushed too, leading to an increase in bugs, as well as a decrease in story development and characterisation. Without a myriad of technical issues Enslaved would have certainly received a higher score for its characters and setting alone.