SquareGo writes: "MOH plays, at times, like the dark ages of the FPS"
AI, and death animation/reaction is poor - it's the only reason I'm not a fan. Devs should look to Red Dead for cool/semi-realistic reactions to getting shot - it's the best I've seen.
I think it could have done with a few more months development time. Even perhaps a Q1 release next year.
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