Richard Birkett takes a look at the revolutionary new technology in development by Sydney-based Depth Analysis called 'MotionScan' - the motion capture tech behind Rockstar's detective thriller L.A. Noire.
Is that John Noble? Rockstar bagged a freaking amazing actor there.
Yep, it's John Noble. L.A. Noire is looking to be shaping up like a really, really great detective game with all the great actors, tech, setting etc.
i would like to see the tech in motion. i hope LA Noire doesnt suck like Mafia 2 did.
Mo-cap is pretty much necessary to create a believable 3rd-person game. Once you've played a game like Uncharted 2, the animations in everything else looks clunky.
really ? i thought Uncharted games animations were clunky ...
just because of him! Love him in Fringe.
haha! Freakin love that show! He plays the two forms of himself so differently. I love it! He does look more like Walternate in that pic.
dont care which version of Walter it is, Noble is amazing!
Denethor - Steward of Gondor
We've been hearing from articles about how "amazing" and "revolutionary" games like Agent and L.A.Noire are gonna be, yet we've seen diddly-squat from either game. What's the dealio Rockstar? And where's my Midnght Club sequel?
Fringe ftw. Noire gets my vote even more so now.
Fringe is an awesome show. I'm crazy about Olivia Dunham. She's HOT! :)
Meh, she's okay.
John Noble is a brilliant actor, I'm a fan.
Rockstar didn't redefine anything they still make crappy cut-scenes in all of their games... Japan revolutionized motion capture years ago they were the first to use mocap technology in gaming since 90s and they are still leading .
Although obviously this isn't the first instance of highly elaborate motion capture techniques, to me, it's the best out there at the moment, allowing subtle facial movements etc. to be perfectly animated in-game.
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