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PSU Interview: Half Life 2 and Team Fortress 2

Valve: "...For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimization. With the PS3, we can't exactly say what power cap we reached, since no developer really knows where the boundary is for the PS3. We can tell you that in terms of the whole game together on the PS3, we are not even using the SPU's and it is purely built on the graphics card and Cell..."

Click the jump to read the full interview

Update:

Interview pulled by request from Valve.

The story is too old to be commented.
sonarus3681d ago

lol this otta be hot topic

Snake_Doctor3681d ago

Going to sleep now,
I expect a good summary of the gnashing of teeth in the morning.

larry0073681d ago

Valve: "...For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimization. With the PS3, we can't exactly say what power cap we reached, since no developer really knows where the boundary is for the PS3. We can tell you that in terms of the whole game together on the PS3, we are not even using the SPU's and it is purely built on the graphics card and Cell..."

***************************** ******************************* ********

OMG 94% of x360s power = just teh power of PPU of the CELL

7SPUS + PPU +RSX ==1000% of x360s power

nasim3681d ago (Edited 3681d ago )

we already knew this

http://amitpaul.gametrailer...

PLEASE SEE THIS LINK
http://amitpaul.gametrailer...

and we already know that ps3 ==10x~~~50x as powerful as the x360

just the PPU+RSX = more powerful than x360

full Ceell power +RSX = 50x x360

***************************** ******************************* *********

PS3 is way more powerful than x360, CELL = 10x XENON Posted Aug 25, 2007 3:30 pm INTRODUCTION

This is an article to refute and dispel the negative comments circulating around based on commments from worst BOT JOHN CARMACK .
CARMACK was bashed back in 2005 when he said "Doom 3 is not possible on ps2". Gaffe proved him wrong by bringing GOD OF WAR --a technical and graphical marvel of LAST GEN.

as for doFrad it doesnt even know what it is talking about. Its editor was a former MS employee just like JON HANNIBAL of arsenetica. HANNIBAL was also a former MS employee

***************************** *****************************

CELL vs XENON vs QUAD CORE

CELL is around 4--5x as powerful as the QUAD CORE processor. Anyone who runs FOLDING HOME project will notice that CELL dissipates 250GFLOPS of energy per sec

However lets get down to the benchmaks
***************************** ****************************

IN RAW FLOPS crunching CELL is 3x as XENON

http://members.forbes.com.....

However XENON cant do any of procedural sysnthesis of PROFX

http://www.psu.com/4D-Gra.....

Neither can it do TRE,RAYTRACING,RAYCASTING ,Linear matrices at 256k etc

***************************** ****************

IBM's take on XENON and CELL.

Note:- IBM is the maker of both CELL and XENON

Speed Thrills: Cell Zaps Rivals
Cell
IBM, SONY, TOSHIBA
Transistors
(mil)
234
Performance
(gigaflops)
230
Xbox 360
processor
IBM
Transistors
(mil)
165
Performance
(gigaflops)
77
Pentium 4
Extreme Edition 840
Intel
Transistors
(mil)
250
Performance
(gigaflops)
26

Sources: Microprocessor Report; IBM.

http://members.forbes.com.....

IBM themselves are stating that CELL is 3x as powerful as XENON in raw flops crunching. NOTE :- this report was released prior to the release of OCTOPILER ----the default compiler for CELL.

***************************** *********************

Here are the complete list of Benchmarks for Cell .
NOTE:- all these were released before the advent of OCTOPILER.

BUT according to these benchmarks a CELL is around 20x as powerful as any of the High end DUEL -CORE desktop processors including XEONS and OPTERONS

Cell beats 7800gt by 6:1 .This should give people an idea about why KZ2,LAIR and other ps3 titles look wayy better than anything available on any other platform. Cell's ability to carry out Graphical tasks are also consolidated with this benchmark

http://www.gametomorrow.c.....

****Now MC systems take on Cell

http://www.mc.com/uploade.....

http://www.mc.com/microsi.....

http://www.mc.com/uploade.....

RESULT:- Cell murders PC cores

***************************** ***************************
Now lets see what [email protected] Berkeley had to say on CELL

http://www.cs.berkeley.ed.....

http://www.cs.berkeley.ed.....

RESULT :- in SP calculation (which is related to gaming ) a Cell is a minimum of 10x as powerful as the most powerful OPTERON available today. The margin shoots to 60x in some perf like TRE and STENCIL

***************************** *************************

This is IBM's take on CELL.
NOTE :- the becnhmarks were released prior to the release of OCTOPILER

http://www.ibm.com/develo.....

RESULT :- Cell murders competition

***************************** ************************

MIT ---world's no 1 university in engineering is claiming that the performace of CELL could be multiplied even by 6x/7x with the release of a bypass multipurpose and multiphase COMPILERS

http://cag.csail.mit.edu/.....

***************************** *************************

CELL vs QUAD CORE

a CELL processor is roughly 5x as powerful as 2X QUAD CORE setup.

http://forums.gametrailer.....
thanks to BEYOND 3D and PSU

***************************** *******************

Unlike normal processors a Cell do do full fledged raytracing at 720p @ 30fps

IN RAYTRACING a CELL is 130 x as FASTER as XENON /any duel core processor available today

VIDEO :- http://www.youtube.com/wa.....

VIDEO :- http://www.youtube.com/wa.....

****JALWA of FULL FLEDGED RAYTRACING

http://www.power.org/swsu.....

http://graphics.cs.uni-sb.....

http://gametomorrow.com/b.....

http://www.blackwell-syne.....

***************************** ***************************

NOW lets head to GPU.

there has been common misconception all around that RSX is weaker than XENOS which is utter BS

Lets take down the benchmarks of the 2

***************************** *****************

PS3 can do 51 billion dot products per second

XENOS can do 33 billion dot products per second

http://www.gamespot.com/f.....

NOTE :--although RSX is 7800gtx/7900gtx based ..Its architecture has been tweaked later by NIVIDIA

Proof:-

7800gtx has 24 pixel shaders .
RSX has 32 pixel shaders . 28 of them are active and 4 are partially disabled at the moment

XENOS on the other hand is R420 based.

Here is anandtech's take on XENOS

http://www.anandtech.com/.....

The unified shader thing is a hoax and unlike the dedicated shaders of RSX xenos' unified pipelines are indeed very weak

RSX has a texel filrate of 13.2 g/s
XENOS has a texel filrate of 8g/s

RSX can do 136 shader ops per second
XENOS can do 96 shader ops per second

RSX has 32 dedicted pixel shaders and 8 vertex shaders
XENOS has 48 unified shaders

RSX has a clock freqency of 550 HZ
XENOS has a clock frequency of 500MHZ

RSX is DX 9 compatible but supports all future revisions of OPEN GL
XENOS supports DX 9 C+ and supports OPEN GL till 2.0 ONLY

RSX has a diameter of 258mm^2 and is a 90nm chip
7900gtx has a diamter of 196mm^2 and is also a 90nm chip
Xenos has a diameter of 160mm^2 for the mother die and 100mm^2 for the daughter die

http://forums.e-mpire.com.....

PS3 has a total bandwidth of 22g/s + 28g/s ( video + system)
XENOS has a total bandwidth of 22g/s (unified).the edram bandwidth of 256g/s is irrelevant at resolutions above 720p.

even at lower resolutions it makes up for the lack of 360s total bandwidth . However this theory fails in games which reqires intrinsic data processing eg UT3 and DEAD RISING

***************************** ***********************

CONCLUSION:_ BY all means a CELL thx to EDGE and iRT is a minimum of 10x as powerful as the XENON. However the margin shoots up in some applications as revealed by the benchmarks.

The CELL excels in anything that requires heavy processing. A QUAD CORE to some extent can do those calculations at a much slower speed . However the XENON cant do any of the HEAVY INTRINSIC PROCESSING as in PROCEDUAL SYNTHESIS of PROFX (see above)

The RSX is also significantly more powerful than XENOS but not as efficient at the moment . BUT things would change just like the way it had after the inclusion of EDGE,iRT and RAPIDMIND SDK for PS3.

***************************** *************************

The RAPIDMIND SDK is just a tweaked version of SDK that is normally used with supercomputers.

[url] https://developer.rapidmind...

***************************** *************************

FINAL WORDS:- BY all means a CELL is wayy more powerful than not just XENON but naything available in the market today.
RSX is also more powerful than XENOS but we will have to wait a little more to see the JALWA
games like LAIR do consolidate this claim even as of today.

BUT BY ALL MEANS a ps3 is multiple times more powerful than x360

http://amitpaul.gametrailer...

Ri0tSquad3681d ago

oh well lets just wait and see which one runs better when there both out.

mohib3681d ago

****************************** ******************************* *****

see here for ALL WORKING LINKS

http://amitpaul.gametrailer...

***************************** ******************************* ********

PS3 is way more powerful than x360, CELL = 10x XENON Posted Aug 25, 2007 3:30 pm INTRODUCTION

This is an article to refute and dispel the negative comments circulating around based on commments from worst BOT JOHN CARMACK .
CARMACK was bashed back in 2005 when he said "Doom 3 is not possible on ps2". Gaffe proved him wrong by bringing GOD OF WAR --a technical and graphical marvel of LAST GEN.

as for doFrad it doesnt even know what it is talking about. Its editor was a former MS employee just like JON HANNIBAL of arsenetica. HANNIBAL was also a former MS employee

***************************** *****************************

CELL vs XENON vs QUAD CORE

CELL is around 4--5x as powerful as the QUAD CORE processor. Anyone who runs FOLDING HOME project will notice that CELL dissipates 250GFLOPS of energy per sec

However lets get down to the benchmaks
***************************** ****************************

IN RAW FLOPS crunching CELL is 3x as XENON

http://members.forbes.com.....

However XENON cant do any of procedural sysnthesis of PROFX

http://www.psu.com/4D-Gra.....

Neither can it do TRE,RAYTRACING,RAYCASTING ,Linear matrices at 256k etc

***************************** ****************

IBM's take on XENON and CELL.

Note:- IBM is the maker of both CELL and XENON

Speed Thrills: Cell Zaps Rivals
Cell
IBM, SONY, TOSHIBA
Transistors
(mil)
234
Performance
(gigaflops)
230
Xbox 360
processor
IBM
Transistors
(mil)
165
Performance
(gigaflops)
77
Pentium 4
Extreme Edition 840
Intel
Transistors
(mil)
250
Performance
(gigaflops)
26

Sources: Microprocessor Report; IBM.

http://members.forbes.com.....

IBM themselves are stating that CELL is 3x as powerful as XENON in raw flops crunching. NOTE :- this report was released prior to the release of OCTOPILER ----the default compiler for CELL.

***************************** *********************

Here are the complete list of Benchmarks for Cell .
NOTE:- all these were released before the advent of OCTOPILER.

BUT according to these benchmarks a CELL is around 20x as powerful as any of the High end DUEL -CORE desktop processors including XEONS and OPTERONS

Cell beats 7800gt by 6:1 .This should give people an idea about why KZ2,LAIR and other ps3 titles look wayy better than anything available on any other platform. Cell's ability to carry out Graphical tasks are also consolidated with this benchmark

http://www.gametomorrow.c.....

****Now MC systems take on Cell

http://www.mc.com/uploade.....

http://www.mc.com/microsi.....

http://www.mc.com/uploade.....

RESULT:- Cell murders PC cores

***************************** ***************************
Now lets see what [email protected] Berkeley had to say on CELL

http://www.cs.berkeley.ed.....

http://www.cs.berkeley.ed.....

RESULT :- in SP calculation (which is related to gaming ) a Cell is a minimum of 10x as powerful as the most powerful OPTERON available today. The margin shoots to 60x in some perf like TRE and STENCIL

***************************** *************************

This is IBM's take on CELL.
NOTE :- the becnhmarks were released prior to the release of OCTOPILER

http://www.ibm.com/develo.....

RESULT :- Cell murders competition

***************************** ************************

MIT ---world's no 1 university in engineering is claiming that the performace of CELL could be multiplied even by 6x/7x with the release of a bypass multipurpose and multiphase COMPILERS

http://cag.csail.mit.edu/.....

***************************** *************************

CELL vs QUAD CORE

a CELL processor is roughly 5x as powerful as 2X QUAD CORE setup.

http://forums.gametrailer.....
thanks to BEYOND 3D and PSU

***************************** *******************

Unlike normal processors a Cell do do full fledged raytracing at 720p @ 30fps

IN RAYTRACING a CELL is 130 x as FASTER as XENON /any duel core processor available today

VIDEO :- http://www.youtube.com/wa.....

VIDEO :- http://www.youtube.com/wa.....

****JALWA of FULL FLEDGED RAYTRACING

http://www.power.org/swsu.....

http://graphics.cs.uni-sb.....

http://gametomorrow.com/b.....

http://www.blackwell-syne.....

***************************** ***************************

NOW lets head to GPU.

there has been common misconception all around that RSX is weaker than XENOS which is utter BS

Lets take down the benchmarks of the 2

***************************** *****************

PS3 can do 51 billion dot products per second

XENOS can do 33 billion dot products per second

http://www.gamespot.com/f.....

NOTE :--although RSX is 7800gtx/7900gtx based ..Its architecture has been tweaked later by NIVIDIA

Proof:-

7800gtx has 24 pixel shaders .
RSX has 32 pixel shaders . 28 of them are active and 4 are partially disabled at the moment

XENOS on the other hand is R420 based.

Here is anandtech's take on XENOS

http://www.anandtech.com/.....

The unified shader thing is a hoax and unlike the dedicated shaders of RSX xenos' unified pipelines are indeed very weak

RSX has a texel filrate of 13.2 g/s
XENOS has a texel filrate of 8g/s

RSX can do 136 shader ops per second
XENOS can do 96 shader ops per second

RSX has 32 dedicted pixel shaders and 8 vertex shaders
XENOS has 48 unified shaders

RSX has a clock freqency of 550 HZ
XENOS has a clock frequency of 500MHZ

RSX is DX 9 compatible but supports all future revisions of OPEN GL
XENOS supports DX 9 C+ and supports OPEN GL till 2.0 ONLY

RSX has a diameter of 258mm^2 and is a 90nm chip
7900gtx has a diamter of 196mm^2 and is also a 90nm chip
Xenos has a diameter of 160mm^2 for the mother die and 100mm^2 for the daughter die

http://forums.e-mpire.com.....

PS3 has a total bandwidth of 22g/s + 28g/s ( video + system)
XENOS has a total bandwidth of 22g/s (unified).the edram bandwidth of 256g/s is irrelevant at resolutions above 720p.

even at lower resolutions it makes up for the lack of 360s total bandwidth . However this theory fails in games which reqires intrinsic data processing eg UT3 and DEAD RISING

***************************** ***********************

CONCLUSION:_ BY all means a CELL thx to EDGE and iRT is a minimum of 10x as powerful as the XENON. However the margin shoots up in some applications as revealed by the benchmarks.

The CELL excels in anything that requires heavy processing. A QUAD CORE to some extent can do those calculations at a much slower speed . However the XENON cant do any of the HEAVY INTRINSIC PROCESSING as in PROCEDUAL SYNTHESIS of PROFX (see above)

The RSX is also significantly more powerful than XENOS but not as efficient at the moment . BUT things would change just like the way it had after the inclusion of EDGE,iRT and RAPIDMIND SDK for PS3.

***************************** *************************

The RAPIDMIND SDK is just a tweaked version of SDK that is normally used with supercomputers.

[url] https://developer.rapidmind...

***************************** *************************

FINAL WORDS:- BY all means a CELL is wayy more powerful than not just XENON but naything available in the market today.
RSX is also more powerful than XENOS but we will have to wait a little more to see the JALWA
games like LAIR do consolidate this claim even as of today.

BUT BY ALL MEANS a ps3 is multiple times more powerful than x360

marcellizot3681d ago

Que lots of people spouting lots of techie jargon about things they know nothing about.

Lets see how many disagrees I get for that, I reckon it will go double figures in under an hour.

bluebrad19743681d ago

The guy is saying that the game is running entirely on the single PPE of the Cell and the gfx card. By comparison the 360 has 3 of these PPE cores and a better gfx card. Do the math, and get ready for the crap version of The Orange Box.

The "all powaful" ps3 is currently the equalivent of an overclocked single core Pentium 4 with a decent gfx card. Hurray!11

+ Show (4) more repliesLast reply 3681d ago
Loudninja3681d ago (Edited 3681d ago )

The PS3 is a beast,but, they dont also they don't know what they are talking about as well

radzy3681d ago (Edited 3681d ago )

everyone on here is pulling out figures (it can do 9999999 gflops and 3243242 pillow flops , etc...) and there favorite sayings ("ps3 is a beast" "we are not even using the spu's " etc....), talk from ps3 fanboys is there but when your in front of a judge and he asks to see the proof..umm....umm....umm. its just not there .so then the judge gives you life in prison.
i'll give you sony fandiks an analogy(if you know what that means,and considering your "under 13 years old" i think it will be a bit difficult)
jim comes up to sam and he starts telling sam that he's rx7 has twin webbers , custom exhaust ,twin turbo charged , etc.... and it can easily better the porsche in all races. sam doesnt talk much except tells him "how about we test it at eastern creek in the quarter mile" so they both start there engines and take off. the porsche ends up beating the rx7.
jim starts making excuses it was a false start.
so they have another race and the porsche wins again.
this time jim gives another excuse and says give me some time to understand my machine and to tune it properly and i will race you in 6 months time. so he agrees .
jim tunes up his rx7 and they race again , porsche wins again.

this is exactly what is happening with ps3 vs xbox.
e.g.
game ps3 | xbox 360
----------------------------- ------------------------------ - -------
madden 08 30 fps ....................... 60 fps
ncaa 30 fps ....................... 60 fps
splintercell .d.a. looks worse................... looks better
splintercell 5 not possible................. a.i. possible
darkness frame rate problems.......... no frame rate problems
call of duty 3 30 fps...................... 60 fps
fear looks worse,framerate issues.......... looks better no probs
nhl 08 30 fps........................... ....... 60 fps
etc.......................... ...
facts are facts
ps3 is a machine that doesnt work optimal for games.
developers have had the ps3 for more than 5 years now.
half life orange ."we dont know how to use the spu's , so we dont use them at all"

ps3 = unoptimizable console.
"maybe its got secret power 10 years from now"-sarcasm

Kleptic3681d ago

Radzy, if you truly believe that the crap ports of games such as FEAR and Splinter Cell are enough to seal the fate of the PS3...then so be it I guess...

but every single one of your "comparisons" (not going to comment on your horrible "analogy"), has been either regarded as crap, or been reported on by the actual developers as to why problems occured...

Everyone understands that Madden 08's PS3 issues are not an issue with the hardware itself...simply the cost/time at this point to fully code for it...EA responded to the 30fps issue...other developers are not having that problem...

The framerate issues you are referring to in the Darkness I have never heard of...Both games were said in nearly every review to be almost identical in visuals and gameplay...the PS3 was said to have slightly better color, and the 360 was said to have slightly sharper texturing (only through an Elite's HDMI from the gamespot review iirc)...both games suffered slightly slowdown at times, with neither platform standing out anymore than the other...Same with R6 Vegas...

Every single person with any knowledge whatsoever of programming fully disregarded the developer comment of "the PS3 can't do AI" weeks ago...that may be one of the stupidest comments of this generation, because it went totally unjustified or supported...There is not one instance of the 360 showing superior AI in any game on any level, and for the most part has recieved criticism for "not having much going on on screen at once" for its heavy hitter...I am not downplaying the 360...I am simply saying that that particular developer kind of made and ass of himself...

The rest of what you mentioned where simply weak ports...and there are some decent ports, that you failed to point out (R6 vegas, GRAW 2, Oblivion)...probably because it didn't support your "PS3 sucks" stance...which makes the fact that I am bothering to reply to you kind of pointless in the first place...

DeadIIIRed3681d ago

I would glady put my PS3 against your 360 any day. Besides, your analogy is a bit off. Its more like this. Jim and Sam decide to race. However, Jim doesn't know how to drive a stick. Sam has been driving a while longer and knows his car down to the last bolt. The first race Sam wins of course. Jim spends the next year or two gaining experiance and learning how to drive. Within two or three years Jim completely blows Sam away.
My point is that just because you have a Ferrari doesn't necessarily mean you'll be able to beat a minivan. It takes time to learn and build experience.

MikeGdaGod3681d ago

"we are not even using the SPU's"

that says alot, but it better run just as smooth on ps3 as it does on 360. i wonder what they could do if they had more time to play with the SPUs.

kingofps33681d ago (Edited 3681d ago )

God have mercy on the Xbot 360's soul (94% usage = 3 red... you know what). Looks like the Xbots are not getting Half Life 3.

jay33681d ago

...That's only funny to the most extreme of fanboys...

I'm not a 360 fanboy or anything, but, that was about as funny as an episode of Oprah...

iceice1233681d ago

There is no Half-life 3, the episodes are Half-life 3. So there is no real half-life 3 in a sense.

Bloodmask3681d ago (Edited 3681d ago )

This game was coded on the PC first. Then it was put on a 360 dev kit(which is very similar to PC architecture). So it runs great. Especially with the ease of use of the XNA tools.

We just ported the code over to the PS3 and since the cell architecture is so drasticly different from the PC we don't even use the SPUs.(Like most other 3rd parties.) It doesn't run nearly as good as the 360 version so we had to delay it. We are just like all the other developers who will give the PS3 sloppy ports bc the install base is so low and we will see minimal returns on our investment. So why create a separate team to code the game for PS3 architecture from the ground up when people will buy it anyways.

As a matter of fact no member of Valve feels like dealing with the PS3 architecture at all so we will just dump this "port" off to EA. Since their company is the king of crappy ports.

DJ3681d ago (Edited 3681d ago )

that means that the PPU was the main processor used for the Orange Box series. The PPU is essentially identical to the Xenon cores, except that it has some performance benefits (5x faster RAM, twice the memory bandwidth, its L2 cache runs at 3.2 Ghz instead of 1.6 Ghz in Xenon, etc).

Edit: B. D., having 3 cores alone does not equal significantly greater performance. The half-speed L2 cache means that performance is cut down considerably for the Xenon chip, and the use of GPU RAM and limited memory bandwidth sort of adds up in terms of performance deficits.

bung tickler3681d ago (Edited 3681d ago )

no bloods translation is probably about 93-94% correct... look at what the heads of valve have said about the ps3 in the past... its not good. i'd bet it will be like 90% of all other ports. bad, especially considering i hear EA is doing the ps3 port... ha thats funny. we all know how well EA does code for the ps3...

edit @DJ: umm also you forget that instead of using 3 cores on the 360 the ps3 only has 1... yeah thats better... you nub.

tmax3681d ago

Please stop sniffing your keyboard, it's making you delusional.

Bloodmask3681d ago (Edited 3681d ago )

How does the PS3 with one PPE and one core(No SPUs). Beat the 360 with 3 PPEs with three full cores???

LosT---SouL3681d ago

And this, ladies and gentlemen, is a truly jealous 360 fanboy who can't accept the fact that 360 has defective and outdated hardware lol. wooooow. I honestly feel bad for this kid actually, he's so loyal to his beloved 360 but can't admit it's totally getting raped... some day fanboys, some day you will all admit to it.

kingofps33681d ago (Edited 3681d ago )

You must be living all your life in a cave. Probably you have hooked-up a PC, a net connection, and a copy of Winblow 95 in your cave.

Anego Montoya FTMFW3681d ago (Edited 3681d ago )

"Valve: ...For the 360 version of the game, we can probably say we are using around 93-94% of the console's power given our current optimization. With the PS3, we can't exactly say what power cap we reached, since no developer really knows where the boundary is for the PS3"

Bloodmask
"This game was coded on the PC first. Then it was put on a 360 dev kit(which is very similar to PC architecture). So it runs great. Especially with the ease of use of the XNA tools"

and he has the nerve to tell someone else THEIR smoking rocks?

pure entertainment.

@bloodmask (edit)

Not REALLY.

but do you know what does.........

1.COD4 having a "sticker" on the BOX
2.GTA complaining about DVD
3.PGR(1st party) complaining about DVD.
4.Mass Effect getting MASSIVLY delayed(for some strange reason).
5.Valve saying their MAXING out the 360
6.Cancelling X07
7.Cancelling E for ALL

Thats says something to ME.

Bloodmask3681d ago

"our current optimization" Do you understand those 3 words. Valve dumped this "port" off to EA. They would rather pay a different developer to make it. Doesn't that tell you something.

Genki3681d ago

Try 22.4 there genius...must have gotten your information from Microsoft's infamous little 360 vs PS3 comparison, didn't you? Yeah...that's been known for two years to be BOGUS.

Anyway, believe what you want. All I have to say is, if both versions run identically with the PS3 version using only the PPE, then what will you say? More lies I imagine, but ok.

Don't you get it yet? Nobody has a problem with you being a fanboy, Bloodmask. If they did, this site would probably be empty, because it's full of them. It's when you present misinformation as facts is what sets people off.

No matter, I suppose integrity is completely absent from your character, then. Sad.

Ri0tSquad3681d ago

fanboys make me laugh so much.

b777conehead3681d ago

thats not what that article said.it said there still optimizing for the ps 3 because they can . the 360 there using 94 percent of power.
so theirs not much room left.just wait till the ps3 gets exclusive not sorry ports once people see what the ps3 can do they will soon have the fan base out there then you will get sorry ports on your 360

Zhuk3681d ago

Bloodmask got it right, bubble for you sir

+ Show (11) more repliesLast reply 3681d ago